CEFORE is a physics-based puzzler in an abstract simplistic art style in which you get contracted to bring down different structures in the most creative ways possible. Try not to cause too much destruction, of course.

  • Bring down several unique structures in a physical world
  • Unlock several tools that let you get creative
  • Control Baro around the levels
  • Travel to different planets
  • More to come!

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Kickstarter was canceled


Hey guys. Yes, you might have seen. Last week, we unfortunately canceled our Kickstarter campaign as we realized that it was not going to be successful. We are very humble with the results though. The amount of people that supported us was beyond amazing for us. Scrolling through the list of all backers made us realize that a SHIT ton of people supported us and we really appreciated it.


How to support us from there?

A lot of people are coming to us asking how they can support the game now that there is no more Kickstarter. There are a couple of ways you can do so. The first and most effective way is to subscribe to our newsletter on our website at www.playcefore.com . We are currently working on a new website that will allow you guys to buy the game in early stages to be able to play and participate to the development and whatnot.

Otherwise, you can also simply join the Discord channel to talk to us while we work, suggest stuff like new hats and even get updates on the game as they go live.

Cefore’s page is also live on Steam so you can always wishlist the game and follow the updates there too. Obviously, Twitter and Facebook are also other options.


We went to MEGA Montreal!

Last week, we had the chance to have a booth at an event here in Montreal called MEGA. It was very beneficial for us as a lot of people came to the booth and played our demo we had there. As always, during all events it is so much fun to meet you guys and gather feedback to improve the game. Thanks again to MEGA for the invitation and letting us be part of it. It was awesome!

Stay tuned for more updates very soon as we are currently working on some great content. Thanks again guys and see you in the next blog!

Remeber to sign up to the Newsletter for all the quickest updates!

Cheers

Raph,

Pixelz Games


Cefore blog #17 - Re-scope and new hats!

Cefore blog #17 - Re-scope and new hats!

News

First of all, me and Louis would like to thanks everyone who supported our Kickstarter campaign. I mean, it is not over yet but let's face it, it is not...

Cefore Blog #16: Kickstarter is LIVE!

Cefore Blog #16: Kickstarter is LIVE!

News

It's been a while... We've been hard at work and we finally have an early playable Alpha of the game. That means that if you back us on Kickstarter you...

Cefore Blog #15: Greenlight hype and new Beacon!

Cefore Blog #15: Greenlight hype and new Beacon!

News

Our Greenlight is going crazy good and we have some new stuff to show you for Cefore!

Pre-alpha Trailer & Steam Greenlight !

Pre-alpha Trailer & Steam Greenlight !

News

We just launched our Steam Greenlight along with our pre-alpha trailer!

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Cefore Open Alpha v.016

Cefore Open Alpha v.016

Demo

Cefore is a physics-based puzzler with a whimsical and simplistic art-style. In Cefore, you play as Baro and are contracted to demolish structures in...

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Cefore
Platforms
Windows, Mac, Linux
Developer & Publisher
Pixelz
Engine
Unity
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Homepage
Playcefore.com
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Style
Genre
Puzzle
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @pixelz_games

RT @TheGirlsOnGames: We're attending @MontrealJoue's gaming event this Saturday! Catch @leahjewer and @csdesbiens on the main stage at 4… T.co

12hours ago

😍😍 T.co

Feb 20 2018

Baro wishes he was on Earth to watch the Olympics right now 😰😰😰#olympics #indiegame #cefore T.co

Feb 20 2018

🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔 T.co

Feb 20 2018

What on earth is going on...? #cefore #indiegame 😂🤔🤔#bug T.co

Feb 19 2018

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