The lone candle's journey will not be easy as it must battle through rain, wind, water, lava, TNT and more. Will the candle's life be extinguished before the journey is complete? Only you can help determine this lands fate!
I've been hard at work on the latest demo. It can be found at Pixelmaverickgames.com
The demo consists of a single, small level with all new animations, textures, and gameplay. The level is small in order to keep the download file size small. The non web version of the game will include much bigger levels and around 4 to 6 hours of gameplay.
Thanks for taking the time to check the new Candlelight demo. Feedback is much appreciated.
Pixel Maverick Games
Latest tweets from @pixel_maverick
Melting ice platforms - create parent of melt object & turn off its collider when child object is done shrinking.
Aug 23 2014, 2:20pm
Lesson learned. Unity does not like it when you use animations to scale objects with colliders attached to them.
Aug 23 2014, 2:11pm
Aug 19 2014, 11:39pm
@AegarPyke From the Pause Menu and Main Menu there is a Brightness setting. That might help.
Aug 16 2014, 5:57pm
@AegarPyke Thanks Aegar! Curious to know what about it was harsh to your eyes. I really appreciate the feedback.
Aug 16 2014, 12:54am
Aug 15 2014, 11:30pm
Temple concept change. Each temple is themed with water(blue), fire(red), or wind(green). Entering them gives challenges based on the theme.
Aug 15 2014, 4:27pm
Aug 14 2014, 9:15am
Aug 10 2014, 11:23pm