A VR stealth game currently in development for the HTC Vive, to be released on Steam!

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First-person stealth-'em-up Budget Cuts, a game which has fast become a star title for the HTC Vive, has just released a playable demo on Steam. Exclusive to the Vive, Budget Cuts sees you infiltrating a corporation guarded by hostile robots, armed only with throwable objects that you find in the environment, and a teleportation gun that helps you move around the level.

Budget Cuts Screenshot


Developer Neat Corporation calls the release a "Premature Demo Edition" and states that the game is still in "pre-alpha". According to Road To VR, Neat Corporation's Joachim Holmer says the plan is to have the game out by the end of the year, and for it to be roughly equivalent to the original Portal in length.

IGN has posted an extended walkthrough of the game, which you can check out here if you don't have a Vive yourself to try it out with:

VR Stealth Game Budget Cuts Features Portals And Throwing Knives

VR Stealth Game Budget Cuts Features Portals And Throwing Knives

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This first-person stealth game for the HTC Vive also features a unique approach to moving around virtual space.

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Budget Cuts
Platforms
Windows, VR
Developer
Neat Corporation
Engine
Unity
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Style
Genre
Stealth
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @joachimholmer, @neatcorp

MARE by @TheVisiontrick might be the first VR game I'm excited to try! Looks really atmospheric and nice Youtube.com

13hours ago by joachimholmer

I used to feel pride in my perfectionism, but it's more of a curse than a blessing. It's so hard to get things done when nothing is finished

Sep 22 2017 by joachimholmer

Holy shit, yes, this T.co

Sep 22 2017 by joachimholmer

me: *Draws line for 3 minutes* they: "But where do you draw the line?"

Sep 21 2017 by joachimholmer

You heard it here first: #BudgetCutsVR will have pipes! We cannot confirm, however, that they will all be 3-dimensi… T.co

Sep 21 2017 by neatcorp

RT @sranine: Making colliders all day makes the real world feel so strangely accurate.... HOW CAN WE PROCESS ALL THIS DATA?? O___O #indiedev #gamedev

Sep 18 2017 by neatcorp

Sure but on a more important note, is everybody OK? Still plenty of slaves for our virtual robot colony? T.co

Sep 17 2017 by neatcorp

*slowly moves the VR headset and controllers further away from @sranine's desk* 🤗😬 T.co

Sep 11 2017 by neatcorp

Our level designer Linnea answers questions about becoming a game developer! #VR #GameDesign #womenintech T.co

Sep 11 2017 by neatcorp

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