Broke Protocol allows you to define your own goals and identity in a persistent, interactive, and reactive online sandbox. Currently in open alpha at Brokeprotocol.com
You can roleplay in limitless ways to gain money, power, and influence in a diverse low-poly world. You start with nothing and have to build your wealth, while managing your hunger, thirst, stamina, and addiction levels.
Climb to the top of the criminal underworld, or fight it as a vigilante or law enforcer. You write your own story in Broke Protocol.
Already in open alpha testing, the game quickly gained press attention and a following. Now we are looking for a small financial push to make this promising indie title into the go-to game for engaging roleplaying and meaningful player-player interactions.
Another quick release incoming! So this latest update features some big bug and memory leak fixes due to an unstable Unity release. But the best part is you get a couple new vehicles and other bonus goodies for free!
Now you're cruising in style: featuring a cool new 2-seater work van to attend to your daily murders. You might find these driven by AI or parked out in the Airport lot. They're tough, reliable, and usually seen around school districts.
And if that's not enough, you can now pick up an Armored Humvee (for the right price). These are heavy duty trucks that shows you mean business. They're rugged, powerful, and look damn cool. And now that collisions do damage to other drivers, you just have to lose the hatchback, man. Have a look around the airport too!
Anyway, here's the download and full changelog!
Added vehicles: Work Van and Humvees (check police lot and airport)
Drivers may now be hurt in collisions
Stars now animated
Muzzle flashes tweaked
Beautified many particle effects
Fixed bearded ladies
Reverted Unity version due to engine memory leak
Fixed some minor mesh errors
AI will reset correctly after being jailed
Fixed AI getting stuck in reverse gear in vehicles
Fixed player vehicle disappearing if disconnecting
AI will Reset correctly if pathfinding to an unreachable target
Fixed being able to login twice with the same name
Fixed abandoned vehicles disappearing if the driver exits
Fixed unhandled disconnection bug if connecting to bad server
Fixed server reconnection to masterserver
Added Exit option to register window
Memory cleanup everywhere in the code
Nah, It's not an update for THAT Heavy Rain... but this update does add dynamic weather effects along with balance tweaks and bugfixes. Also, gang members start out with only some melee weapons now: It was getting crazy with the shotgun deathmatching on the servers. As always, please leave feedback on our Facebook Page and My Twitter where I can get back to you!
Added dynamic rain/fog effects
Updated to latest Unity engine patch
Added cash rewards for turf war kills
Fixed loading a character save from an interior
Can now re-register using the same username/password to make a new character
Better handling of user saves on old versions
AI medics and firefighters are better at their job now
Gangs only have melee starting weapons now
Reduced AI accuracy
Increased morphine stock at hospital
Heavy pistols do slightly more damage
Fixed AI handcuffing glitch
Fixed case of â€˜Localhostâ€™ and Offline modes freezing the game
Memory efficient navmesh pathfinding implemented
Back with another huge update to Broke Protocol. v0.65 featuring gangs, bosses, and territories that can be conquered. Download for free!
Firefighters inbound! The first built-from-the-ground-up City Life RPG goes live. With over 250,000 downloads, millions of YouTube views, and over 10,000...
Broke Protocol hits the top of the Greenlight charts and more news about the incoming Firefighters Update v0.64!
I'm happy to present the biggest Broke Protocol update yet. Hospital, paramedics, tasers, whitelisted servers, startup cash, and much more.
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