Broke Protocol allows you to define your own goals and identity in a persistent, interactive, and reactive online sandbox. Currently in open alpha at Brokeprotocol.com
You can roleplay in limitless ways to gain money, power, and influence in a diverse low-poly world. You start with nothing and have to build your wealth, while managing your hunger, thirst, stamina, and addiction levels.
Climb to the top of the criminal underworld, or fight it as a vigilante or law enforcer. You write your own story in Broke Protocol.
Already in open alpha testing, the game quickly gained press attention and a following. Now we are looking for a small financial push to make this promising indie title into the go-to game for engaging roleplaying and meaningful player-player interactions.
Broke Protocol is getting another overhaul with The Heavy Hitter Update coming out on Steam today. This update brings sweeping changes to player damage, hit registration, firing animations, melee blocking, network syncing, and a whole arsenal of new heavy weapons and armor now usable in-game.
A brand new class of vehicles have been added with this update. New physics support for tracked vehicles allowed the addition of several new heavy tanks and APCs. Modeled after real-world armored vehicles, these will add new RP variety for military or post-nuclear themed maps. They mostly won’t be featured on the default city map, but have been added for testing armored combat for future development or spinoffs of Broke Protocol.
You’ll find several new military props as well. SCUD Launchers, static drones, hedgehogs, and usable AT Guns in 3 camo varieties have been added. Focus will be back on civilian assets soon enough, but these new military assets are somewhat of a preview concerning an announcement coming soon about future additions to BP.
More progress has been made on hit registration and firing mechanics. You can now block yourself against other melee weapons with the right mouse button (zoom). Blocking will limit movement speed, but wards off about 70% of incoming damage. AI will now fire and block depending on the situation. Melee weapons have better hit registration as well, so you’ll find everything from landing hits, to healing and reviving players to be easier as well.
Many animations are tweaked and fixed too. New phone animations, firing animations, blocking, and more. You’ll find that animations like sprinting and blocking are now network synced with other players too. This visuals on other player stances is valuable combat information so it’s vital that the server communicates this to everyone. Smoother firing animations have also been added as well as other animation transition fixes.
A bunch of other optimizations and fixes made it into v0.96 including memory leaks fixed, texture and physics fixes, and new ocean rendering system. Expecting bigger waves and a smoother ocean with more correct lighting and physics overall.
More big announcements on the imminent mobile release and the future of Broke Protocol soon!
The Interpol Update - another Broke Protocol update is releasing today on Steam with a focus on adding more polish and International support in the game.
Motorcycles, ladder support, fixes, mobile compatibility and more. v0.93 brings a whole slew of Quality of Life updates to the best online city RPG.
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