Blue-Collar Astronaut is 2D space flight physics meets your student loans. Literally and figuratively explores upwards mobility on your way to the All-American Space-Dream!
Some fun with changing the audio track to change the mood. Or not. Depending on your tolerance for melodrama.
which audio track do you think works best?
Change log and pictures. Who doesn't like pictures?
project update! wooo! build 0.5.2
A quick discussion of adding dynammic lighting to Blue-Collar Astronaut and its narrative on working class debt.
dynamic lighting and debt
Get yourself a PSM and Wii U Developers License and crack into that console market!
break into the console market in 3 kinda sorta simple (ish) steps
Blue-Collar Astronaut is now on Steam Greenlight and needs to recruit some of your moxy.
greenlight and demos
Some notes on my experience with making a game trailer in Blender along with some quick launch suggestions.
making a game trailer in blender
A functionally complete set of the Driver's Education levels that I humbly request your feedback on. Still working on getting some of the humor and art...
demo ready!
Putting together a general public demo and calling it “good-enough” has been harder than I originally anticipated. I just want to put in so many features...
project update
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