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Blue-Collar Astronaut is 2D space flight physics meets your student loans. Literally and figuratively explores upwards mobility on your way to the All-American Space-Dream!

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Which Audio Track Do You Think Works Best?

Which Audio Track Do You Think Works Best?

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Some fun with changing the audio track to change the mood. Or not. Depending on your tolerance for melodrama.

Project Update! Wooo! Build 0.5.2

Project Update! Wooo! Build 0.5.2

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Change log and pictures. Who doesn't like pictures?

Dynamic lighting and debt

Dynamic lighting and debt

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A quick discussion of adding dynammic lighting to Blue-Collar Astronaut and its narrative on working class debt.

Break into the console market in 3 kinda sorta simple (ish) steps

Break into the console market in 3 kinda sorta simple (ish) steps

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Get yourself a PSM and Wii U Developers License and crack into that console market!

Greenlight and Demos

Greenlight and Demos

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Blue-Collar Astronaut is now on Steam Greenlight and needs to recruit some of your moxy.

Making a game trailer in Blender

Making a game trailer in Blender

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Some notes on my experience with making a game trailer in Blender along with some quick launch suggestions.

Demo ready!

Demo ready!

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A functionally complete set of the Driver's Education levels that I humbly request your feedback on. Still working on getting some of the humor and art...

Project Update

Project Update

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Putting together a general public demo and calling it “good-enough” has been harder than I originally anticipated. I just want to put in so many features...