• Register

You assume the role of team leader in the tactical response team of a major city police force. Your work is to plan and carry out tactical entry in barricade and hostage situations with least possible loss of life the desired outcome.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Run-through of new demo
Post comment Comments
Cake!:D
Cake!:D - - 1,860 comments

Excellent work! I can't wait!!

Reply Good karma Bad karma+1 vote
SPY-maps
SPY-maps - - 2,906 comments

did play that last demo of yours and loved it, am tracking this for a long time now and love each new update!!
but i have said this also already many times before, lol.

i love the new walls you added, now you can make rooms. And you can even turn light on and off in it. This brings you maybe a bit closer to the actual level development, although there is still probebly much to do before you reach that stage. I did notice now that there is no bullit hits on walls, floors and ceiling. Will that be added also lateron? This will bring even more joy to the firering of weapons i guess.

as always, great work!!
Leon

Reply Good karma Bad karma+3 votes
isbeorn Author
isbeorn - - 837 comments

Hi again, thanks! You bring up some great points. I will add bullet holes for the ceiling and floor as well, and it would be nice to have on the doors also. The most important thing ahead of me as I see it is to add a character for the player and to make the other characters walk around.

For the level design, the levels are quite barren. To make them more interesting I need to add more content. The programming part of that is not too hard, but creating the content may prove trickier for me. Maybe I will look for help with designing levels. In which case I need to make a level editor... :)

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Showing off a couple quick run-throughs in the new demo.