You assume the role of team leader in the tactical response team of a major city police force. Your work is to plan and carry out tactical entry in barricade and hostage situations with least possible loss of life the desired outcome.
A few take-downs with the marksman. It's starting to come together but still a few things to do. Some more tweaking of the visuals and also the window glass should break.
Very nice! How are you going to balance it? Will there be scopeshaking and stuff like that? Maybe even winddirection and strength?
Yes there will be some shake and recoil. You'll have a key to hold your breath to hold it steadier. The distances are quite short so wind will not have much of an effect... maybe I'll add it anyway just for fun.
But when the AI is not turned off it's pretty hard to hit them when they are moving around.
Incredible :D
Aw yah ! So beautiful !