Beasts of Prey is a survival sandbox game. Danger lurks everywhere and will make your struggle for survival tough. Carnivorous beasts may be lying in wait behind every tree and waiting to make you their prey.
You are starting out without anything but your combat knife and you'll have to regain access to modern technologies through gathering resources, crafting items, building structures like houses, defenses, factories and by conquering and defending resource hotspots. You can build outposts & cities, conquer them - or destroy them. Whatever is on your agenda how you want to play in the sandbox.
Create an empire, forge alliances, defend or conquer valueable resource spots. All your actions have an impact in this dynamic growing game-world, your actions matter – you can help a fellow player who is attacked by dinosaurs, or use him for targeting practise, steal his belongings. But remember, it's a single sandbox, all your actions have a meaning and you have to face the consequences of what you are doing.
The game is heavily influenced by our community. Make suggestions on the the forums, give us your feedback! During the last 6 months (November 2014) the game received multiple make-overs, more than 17 major updates and over 50 smaller patches.
In this patch we are introducing the Ankylosaurus. This dinosaur was previously created for the Stomping Land, we are happy about Vlad's involvement in Beasts of Prey as the quality of the models speak for them-self. To animate them we hired Kiko from Borderlands/Star Wars:The old republic to give the model some tripple AAA look and feel. The engine got updated to the latest Unity 5 version which is now officially released. In addition to that DirectX 11 is back on Windows while MAC / Linux versions now still work fine with DirectX11 features enabled on Windows Builds. Turrets in the game no longer react only on range, but will change target based on what they can "see". Also their view-range has been increased making raids much harder. To further improve this palisades now cause damage when standing on top of them.
The day/night cycle got adjusted to bring you some extra light during the night and to improve the graphics which are now based on direct light, ambient light and reflection light. The rendering-mode has been switch from forward to deferred which results in a better performance with multiple light sources around. In addition to these changes several bugs you reported have been fixed.
We are happy to announce that Colin from the Jurassic Park:Aftermath Project has joined us to create a new map for Beasts of Prey. Within the next weeks we will update you on this progress. With Vlad we already have a very talented 3D Artist, last week we talked to Robert Fabiani who also is very talented to create the Stegosaurus for us. With Vlad, Robert, Colin and Kiko on-board we have now a stunning team that is able to deliver AAA models, animations and game-worlds.
Patch Notes :
- Ankylosaurus has been added to the game.
- Updated client & server to the latest unity engine.
- Optimized client to improve performance slightly.
- Adjust day/night cycle and graphic effects.
- The night is now slightly brighter on close range but darker on the far.
- Turrets now take line of sight into account, no longer just aiming at the closest target.
- Turret range has been increased from 45m to 65m.
- Palisades now cause damage when walking/standing on them.
- Adjusted client-code to address vanishing walls/structures (Please confirm!)
- Fixed a bug in the main menu.
- Server now loads and stores data much faster.
- Fixed Fall-Damage.
- Fixed several visuals on structures.
- Fixed several animations on the dinosaurs.
- Official servers received a full wipe.
Latest tweets from @beastsofprey
@GamerGuyNz try uninstalling and installing again. We have seen Dinos in PvE
Mar 13 2015, 2:55pm
@Rogue_Ocean glad you like it, we are going to introduce more Dinosaurs and a new world
Mar 13 2015, 2:55pm
Mar 13 2015, 2:53pm
Mar 13 2015, 2:51pm
Mar 7 2015, 10:31am
@DionysisSpinos not only new Dino models, also new UI and much much more to come!!!
Feb 27 2015, 5:30pm
@OrangeyBlueInk great to hear that. There is still a lot to do...
Feb 9 2015, 8:20am
Feb 8 2015, 8:19am
@Squiglesman restart your PC or uninstall and install the game
Feb 8 2015, 8:17am