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BEAMS A FPS game with some shooting, jumping and puzzles!

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Demo Level Menue Wip

Demo Level Menue Wip

News

Here i show you, how the startscreen will look in Beams(wip)

Gameplay Demo level

Gameplay Demo level

News

Here some more devsnippets from the working Demolevel.

DESTRUCTION + DUALZAN in Beams

DESTRUCTION + DUALZAN in Beams

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Here a Video about devprocess of destroying stuff and feeling like Dualzan!

UPDATE Game mechanism

UPDATE Game mechanism

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Here i show you, how the "ATT-Stick" work's in a small video. :)

HUPdate

HUPdate

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Hi some overall improvements in Beams and a fresh gameplayvideo for your eyes only. ^^

Perimeter Defender and Game Update.

Perimeter Defender and Game Update.

News 2 comments

Things progress quick. Tell me what you think. When you have a nice idea, i will integrate it, but..

Dev inside Video of Beams

Dev inside Video of Beams

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Developervideo! Please give me some feedback about the functions you see. Now you can have direct influence, when your idea / suggestion is nice. "raising...

Libraform update in Beams

Libraform update in Beams

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Libra + Platform = Libraform. Here a small article about creating process and a fresh gameplayvideo where you get the idea how it will be used.

Demo progress :)

Demo progress :)

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I made some progress with gameplayfunctions in Beams and want to share it.

Intro improve test with sound

Intro improve test with sound

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Hi @ll, i have so much fun painting and talking to musicans about the BPM system, that other things have to wait.

Story painting extended

Story painting extended

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Was more work, then planned. All 2D stuff on layers, now inside Blender as 2D 21/2D or 3D setup. Rigging next.

Started painting story for beams

Started painting story for beams

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Blowed some dust off my cheap discounter tablet and started drawing..

MUMPS in Beams!

MUMPS in Beams!

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Morphing Drums = Mumps :) Some sort of randomnized sample player with strange moving stuff and starnge sounds in the work..

Update and progress in Beams

Update and progress in Beams

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I make good progress in ue4 so far, that i could reactivate an old idea.

HoHoho not a real update but progress

HoHoho not a real update but progress

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I stick with modular assetcreation, but my kids want rudolph the rednosed thing..

 UFO proof-of-illuminati-in-beams

UFO proof-of-illuminati-in-beams

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I discovered something in a region of my map, i never was before (redfaced, longnosed).

Beams UFO Proof!

Beams UFO Proof!

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I got it to work, timelines, morphing and a dazillion sounds (mouthrecorded). ^^

Proof of Illuminati in Beams!

Proof of Illuminati in Beams!

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I discovered something in a region of my map, i never was before (redfaced, longnosed).

Cubinx in Beams

Cubinx in Beams

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Cube * sphinx = cubinx! More morph lipsync stuff for Beams.

Beams Cubiflie Cubi can fly blockthing Update relaxing video

Beams Cubiflie Cubi can fly blockthing Update relaxing video

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Here i show you a gameelement and it is not only decorative.

Plorphlings in Beams Update

Plorphlings in Beams Update

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Plorphlings is something to get the vegetation away from to static, inside Beams..

Cubinator AI Update Video!

Cubinator AI Update Video!

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Not to easy to beat the cubinator mobs, because your own shoot/projectile/impact is dragging them towards you, debris is blocking your path. The Ai is...

Beams Energy Core Update

Beams Energy Core Update

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Energy as visible gameplayelement in Beams. Powerstations transmitters.

Running some performance tests

Running some performance tests

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Beams is running/growing well. Mid Dec. i need prealphatesters, and i would need some with low spec pc, some 2 Ghz dualcore and with no brandnew gfx card...

Gameplay

Gameplay

News

Do you want to see a partial gameplay video, about single mechanism (stacking)? I am open for suggestions.