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Barony is a 3D, first-person roguelike. The goal of the game is to descend to the bottom of a dark dungeon known as the Devil's Bastion and destroy an undead lich named Baron Herx, who terrorized the peaceful town of Hamlet in life and is now harboring a curse against the land from beyond the grave. To aid you in your quest are friendly humans who have been eeking out a rough life within the dungeon for generations, as well as any friends you can bring with you in real life: Barony is the first of its kind as a first-person roguelike in that it fully supports cooperative multiplayer for up to four players.

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Hey everyone, I'm back again with another update.

I've been working on the mod over the last few months and I've made some progress, although I am not sure if I am even halfway done yet. I've expanded the scope of the mod to something much further than I initially started with; obviously this means there will be a lot of new content, but it's going to take a long time to finish developing it. Said content includes;

  • New food, weapons, and armor.
  • Replacing existing classes with new ones and adding more, for a total of 20 new classes.
  • A new story (Introduction text, rewritten endings, etc)
  • Rewriting all of the in game books.
  • New floor themes, some being overhauls of existing ones.
  • New secret levels, also with some being overhauls.

Originally, 2.0 wasn't going to be much more than updating all of the existing content and polishing it as much as I could.

I've already spent countless hours brainstorming, making new textures, revising existing levels, developing new prefabs, adjusting floor themes, modelling, etc... I haven't begun the implementation of new items but I am assuming it will be my greatest challenge. Anyways, here are some more preview shots of some vox models. I have plenty more made already, but it wouldn't be any fun if I spoiled it all, now would it? First, let's start with two of the old items I showed in the last post:

2018 03 08 17 42 30 MagicaVoxel


Here is the Acolyte Hat updated with some extra detail.

2018 03 08 17 42 03 MagicaVoxel


... and here's the Apprentice Hat, now looking a tiny bit less like literal poo.

2018 03 08 17 43 31 MagicaVoxel


The first person model of the improvised club.

2018 03 08 17 46 39 MagicaVoxel


A piece of new armor.

2018 03 08 17 43 03 MagicaVoxel


... and a gun. Implementing this is probably going to present some hurdles.


That's all I want to show for the vox models for the time being. While I have much more than models in store, I'll share some of another aspect I've spent a lot of time on; new classes.

I plan to replace every existing class with an entirely new one, and to fill in the present blank spaces with new original classes as well; there are 20 new classes in total. I already have all of them written up, along with the details such as their stats, skills, equipment, and descriptions. I don't want to spoil any more than I have to, so here are a few of the current new classes along with their descriptions and difficulty level.

Bard; The classic jack of all trades but master of none. Has a handful of well rounded tools, skills, and equipment, but no specialties.
Difficulty: normal

Archaeologist; A curator who came for adventure and discovery. Their expertise lies in identification and exploration.
Difficulty: hard

Witch Hunter; One whose oath is to eliminate those deemed impure. Uses both ranged weapons and magic, but excels in neither.
Difficulty: hard

Prisoner; A convict that has been offered freedom, should they survive the dungeon. Very few skills, and others turn away at your attire.
Difficulty: nightmare


As far as previews go, that will be all for now. You're probably wondering what the release date is going to be, and that's something I can't accurately answer. My extremely rough estimate is some time in July, assuming all goes according to plan and no major obstacles present themselves.

Anyways, that concludes it for this post. I'll make another one when I feel comfortable enough with my progress to do so.

Small Demeine 2.0 Progress Update

Small Demeine 2.0 Progress Update

Demeine

A quick update to let you know that Demeine 2.0's groundwork has begun.

6 IndieDB games part of greenlight bundle

6 IndieDB games part of greenlight bundle

News

Great news everyone! Delta Quadrant, Barony, Industry Transporters, Prism, Super Slam Dunk Touchdown and Withstand: Apotheosis is part of the new Build...

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Demeine 1.0; No Music Edition

Demeine 1.0; No Music Edition

Demeine Full Version

Demeine 1.0 but without the custom music. Useful if it's not to your liking or you prefer smaller downloads.

Demeine 1.0

Demeine 1.0

Demeine Full Version

The first version of Demeine. 2.0 will be released after Barony's next big update. I'll use the editor's new features as well as feedback to improve the...

Barony HD v0.1

Barony HD v0.1

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This release is an initial proof of concept which alters 80/150 tile textures, changing them to 1024x1024px high res from 32x32px. Source textures are...

Alpha 2014.11.17

Alpha 2014.11.17

Demo

This is our last official free release for the next few months and is mostly a big bugfix release. As always, you can check out the details on our website...

Comments  (0 - 10 of 26)
Guest
Guest

Hi I bought the game for my friend and his computer is pretty new but for some reason he opens the game and it crashes instantly.

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SheridanR Creator
SheridanR

Try checking the log.txt file in the game directory, your friend may need to update his video drivers.

Reply Good karma+1 vote
Guest
Guest

Hey, Sheridan, I have played your game while it was in alpha. I can see you guys advanced in the project. Continue with this, I am waiting new creative games!!

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legopikmin
legopikmin

Hey guys, I wanna do a let's play of this game. But I have no one to play with XD, anyone wanna play the game with me?

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Guest
Guest

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Guest
Guest

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tirsod2000
tirsod2000

This really looks good! I love rogue-like games and this is just PERFECT.

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MaxSpectra
MaxSpectra

Am i allowed to make Let's Plays of this game?

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SheridanR Creator
SheridanR

By all means!

Reply Good karma+1 vote
timmytevers
timmytevers

As soon as I click to Open the "game" application, it pops up then dissappears. what did I do wrong? XD or is there something wrong?

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SheridanR Creator
SheridanR

If you're on windows, check the stderr.txt file that the game produces. If you see that the game exited with a fatal error 3, then it means you'll have to update your drivers.

Reply Good karma+1 vote
timmytevers
timmytevers

Got Critical Error 3. All Drivers are updated, still doesn't work. Windows 7.

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SheridanR Creator
SheridanR

The game is unable to start because it can't load the OpenGL extensions that it needs for the game to operate. Usually this is solved by updating your drivers, but if you've done that and are still having issues, it's likely your computer is just too old to play the game.

Reply Good karma+1 vote
SheridanR Creator
SheridanR

Barony requires OpenGL 3.0+ functionality to run.

Reply Good karma+1 vote
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Barony
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Windows, Mac, Linux
Developer
Turning Wheel
Engine
Custom
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Roguelike
Theme
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RT @GoldenKroneGame: Yesterday's reality: your game will sell "about zero" copies. Today's reality: actually literally truly honest to… T.co

May 8 2018

Quick heads up for anyone waiting on the #Barony v3.1.4 update on GOG.com, processing is taking lon… T.co

May 2 2018

RT @Piranjade: IT IS ON! Tomorrow at 8pm CEST @DarkSaber2k will stream @Turning_Wheel's Barony on @GOGcomTwitch! @MemoriesIn8BitT.co

Apr 29 2018

Version 3.1.4 of #Barony aka the Blessed Addition has been uploaded to Humble users for all platforms!… T.co

Apr 27 2018

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