Trying to get the effects right for the atmospheric entry. I also wrote up a new animation system logic with basic locomotion to try to give the character more of a physical gate and feel. You can see the locomotion is still a bit sharp and needs to be adjusted. Our animations will be reworked once we get our current project goals complete.
music is crap,doesn't suit this tralier at all
Looks cool! I really like the atmospheric entry effect, and the walking animation is an improvement, although it could still stand to look a little less like rapid "marching". The jetpack is really cool, and should make getting around a planet's surface easy and fun. Will the burning atmospheric entry effect only happen when you're going above a certain speed?