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Armillo: The Parallel Universe Mystery is a fun to play action puzzle platformer where you control Armillo, a space armadillo, rolling, jumping, and boosting around spherical worlds. Play through various obstacle-filled spherical worlds including grass, desert, ice, and fire. Solve puzzles, navigate obstacles, engage in battles, defeat bosses, and more!  This game has tonnes of different game mechanics to keep you on your toes!

Control Armillo to roll around on spherical levels.  Boost and jump to evade enemies.  Collect power-ups to grow, explode, or shoot under a twin-stick shooter style battle.  Rescue enough of your friends and they will help boost you into bonus stages!  Find portals littered throughout each world to enter the evil parallel universe. Explore and escape before Armillo suffocates from all that evil air! This won't be easy as plenty of enemies will try to stop you!

We're also on Steam Greenlight as well.  Be sure to help support us if you like what you see!

You can also follow us on our Dev Log at Forums.tigsource.com

We now have a demo available.  This is our "before" demo meaning that we're releasing the state of the game where we're not happy with before we start blogging about what we're going to change it to be better.  Grab it here:

Indiedb.com

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It's Raining! Dialog with the Boss Armillo Intro Cutscene WIP 2
Blog RSS Feed Report abuse Latest News: Armillo is coming to the Wii U eShop!

4 comments by knightSquared on Jan 21st, 2013


An exciting time it is for the development of our game, Armillo: The Parallel Universe Mystery, as we announce its release for the Nintendo Wii U eShop as Fuzzy Wuzzy Games is now an official licensed Nintendo Developer.

Armillo is a 3D action puzzle platformer where you roll around a space armadillo named Armillo. He has the following primary actions: roll, jump, and boost. The game is designed around the concept of an obstacle course, so you are constantly being bombarded by various mechanics and challenges. In this game, Armillo discovers a Parallel Universe and needs to solve the mystery of its existance.

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So let's sit around the campfire and let us tell you our story on how we ended up on the Wii U eShop. At one point, we were contacted by press member Emily Rogers, telling us on how our game would be well suited for the Wii U eShop. That happened after she noticed one of our postings talking about how our submission to get our game released for the XBLA didn't work out. Since our game was built on XNA, which is Microsoft's SDK for developing games for Xbox Live Indie Games, we weren't sure how we were going to get it to the Wii U. That is until Emily pointed us to Unity of which we then remembered will gain support for the Wii U. So in the past month, Emily had helped us get in contact with Dan Adelman of Nintendo, and Dan helped us with the approval process.

Our experience so far working with Nintendo has been really positive. With the release of the Wii U eShop, their efforts to accommodate Indie developers is top notch. Our team at Fuzzy Wuzzy Games is very excited to get to release this game on this excellent Nintendo console as this game itself holds a lot of influences from various Nintendo games. We've seen everything from XBLA to Steam Greenlight, but Nintendo is easily the most indie friendly at the moment.

At this point, there is no current set release date for this game. We will announce the date as we get closer to completion as we would like to develop this game to as good as possible. We have also been busy working on porting our game to Unity. What you see in our most recent videos is an XNA build of the game. At this point, we would even say that our Unity port is looking a lot nicer than our
XNA build with improved visual effects, a rewritten pseudo 3D menu system, visual
shaders, and dynamic weather effects. Expect visual improvements when the final game hits the Wii U eShop.

We also want to give a big shout-out to Emily Rogers for reaching out, supporting us, and helping to make this possible. And a big shout-out to Dan Adelman of Nintendo for helping us out with the approval process! We can't stress enough how helpful Dan Adelman and the eShop team have been for indie studios like us.


Fuzzy Wuzzy Games Inc. is an interactive online entertainment company founded in 2011 by a group of passionate gaming professionals who have worked together for over 6 years and have been involved in developing titles for companies such as Electronic Arts and Radical Entertainment.

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Guest
Guest Feb 18 2013, 12:47pm says:

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knightSquared
knightSquared Mar 17 2013, 12:27am replied:

Hi there! It's still a bit early to say at this point as we're still revamping the game from the ground-up. We'll announce it once we're closer to our goal.

+1 vote     reply to comment
shadowflar3
shadowflar3 Jan 21 2013, 4:56am says:

Interesting mod and I like how you are also putting effort into sharing your thoughts on the creation and development process. That's some valuable information.

+1 vote     reply to comment
JorgeRamon
JorgeRamon Oct 9 2012, 1:01pm says:

Oh! First demo available! :)

Downloading now :D

+2 votes     reply to comment
knightSquared
knightSquared Oct 10 2012, 12:44am replied:

Thanks for giving it a go!

+1 vote     reply to comment
JorgeRamon
JorgeRamon Oct 10 2012, 4:26am replied:

Excellent!! It's a mix of Mario Galaxy and Sonic.

Good graphics and gameplay. :)

Congratulations!!

+2 votes     reply to comment
knightSquared
knightSquared Oct 11 2012, 2:15am replied:

Thanks for the compliment!

+1 vote     reply to comment
JorgeRamon
JorgeRamon Sep 12 2012, 12:19pm says:

looks really nice! I would like to see a video. :) great job

+2 votes     reply to comment
knightSquared
knightSquared Sep 13 2012, 12:58am replied:

Hey JorgeRamon! Thanks for the compliment! A video has been uploaded.

+2 votes     reply to comment
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Armillo: The Parallel Universe Mystery
Platforms
Windows, Mac, Wii
Engine
Unity
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Armillogame.com
Release Date
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Armillo: The Parallel Universe Mystery
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