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Arcane Worlds is a game inspired by Magic Carpet, with modern graphics and features, to name some: simulated water and lava, swarms of creatures, generated worlds. You play as a sorcerer, exploring mysterious worlds, changing them, discovering ancient secrets, creating new spells, fighting creatures and other mages, building and destroying as you please.


New engine with enhanced graphics, audio and physics
Dozen of spells and monsters
Infinite amount of different worlds, automatically generated
Play in singleplayer or in multiplayer with friends
Available on Steam and Desura

Arcane Worlds 0.22 :: Demo



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Blog RSS Feed Report abuse Latest News: [Big Update] Arcane Worlds 0.24

1 comment by PlaysGames11 on Sep 7th, 2014

Due to lack of time, I will not upload the changelog I used to upload.
Here is the complete changelog :

  • Game settings are now saved in the Windows app data folder instead of the registry.
  • Removed the launcher.
  • Added dark worlds.
  • Worlds with undiscovered treasures are now highlighted on the universe map.
  • Available resources are now displayed on the universe map.
  • Added a hint on how to scroll and zoom the universe map.
  • Added descriptions for special worlds, visible on the universe map after visiting the world.
  • Activated triggers are now changed on the world map. No more looking for the missed one!
  • Changed magic vortex effect a bit to make it different for portals, spells and resources.
  • Improved tutorial to tell which buttons to use and point to objects on the map.
  • Player now respawns in the castle with zero mana and half health after death.
  • Available resources are now displayed when at the crafting altar.
  • Monster loot is now configurable from script (note for modders).
  • Optimized some parts of the world generation.
  • Added some decorative filler elements like forests and lakes.
  • Improved artistic post-effect and sky shaders quality a bit.
  • For debugging purposes, log files are saved in the Windows app data folder now.
  • Screenshots are now saved in the Windows app data folder.
  • The new game now starts in the first world directly, without the universe map.
  • Fixed saved game bug which likely only affected the tutorial world.
  • Fixed rare universe generator bug that prevented the access to the crafting world.
  • Some other minor improvements.

As usual, thank you for following the development of Arcane Worlds. You can support it by spreading the word around, like on Facebook, Twitter, Google+, ect..

You can also use the links below to support the game by buying it on Steam, Desura or on the Ranmantaru website. There are also other websites where you can find the game.

You can leave a comment below, track the game or make suggestions, it would be appreciated ! :D

Thank you again for supporting the development of Arcane Worlds.

Arcane Worlds 0.24 :: Demo


Required :
200Mo free hard disk space
Dual-Core CPU @ 2.00 GHz
ATI Radeon HD 6xxx series OR Nvidia GTX 5xx/6xx series
4Go of RAM
Best :
1Go hard disk free space (futures updates)
Dual-Core CPU @ 3.00 GHz
ATI Radeon HD 7xxx series/R9 2xx series OR Nvidia GTX 6xx/7xx series
4Go of RAM

This game is not very CPU-intensive, but need some graphic card power. Integrated GPUs like Intel ones may not work. A-series APU from AMD should work.
If you encounter a problem while launching or playing the game, please report the error. Please update your graphic card driver before posting : AMD or NVIDIA

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Arcane Worlds 0.24 :: Demo

Arcane Worlds 0.24 :: Demo

Sep 7, 2014 Demo 0 comments

Installer for the 0.24 version of Arcane Worlds, adding few new features and several bug fixes

Arcane Worlds 0.23 :: Demo

Arcane Worlds 0.23 :: Demo

Aug 13, 2014 Demo 1 comment

Installer for the 0.23 version of Arcane Worlds, adding few new features and several bug fixes

Arcane Worlds 0.22 :: Demo

Arcane Worlds 0.22 :: Demo

Jul 27, 2014 Demo 0 comments

Installer for the 0.22 version of Arcane Worlds, adding few new features and several bug fixes.

Arcane Worlds 0.21 :: Demo

Arcane Worlds 0.21 :: Demo

Jun 28, 2014 Demo 0 comments

Installer for the 0.21 version of Arcane Worlds, adding a few of new features and several bug fixes.

Arcane Worlds 0.20 :: Demo

Arcane Worlds 0.20 :: Demo

Jun 10, 2014 Demo 1 comment

Installer for the 0.20 version of Arcane Worlds, adding a few of new features and several bug fixes.

Arcane Worlds 0.16 :: Demo

Arcane Worlds 0.16 :: Demo

Oct 22, 2013 Demo 0 comments

Installer for the 0.16 version of Arcane Worlds, adding a few of new rocky things and several bug fixes.

Post comment Comments  (0 - 10 of 135)
Zhery Sep 4 2014, 12:30am says:

Like the environment.

+1 vote     reply to comment
Guest May 1 2014, 4:56pm says:


It would be nice if you would add an 'invert-y as'-function add to the game, because I like to play games when i go up with the mouse, the screen go up.

So please can u add it?


+2 votes     reply to comment
elecdog Jun 10 2014, 10:11pm replied:


+3 votes     reply to comment
jasonleav Jan 1 2014, 2:27am says:

Hello elecdog,
This game looks great. I just had a question. Now that you are greenlit are you going be offering the game on steam exclusively? or will i still be able to get updates from desura or wherever i buy it? i Have nothing against steam really. But i do not have the internet at my home. So i download games elsewhere and play them at home. Every time i get into a game they go exclusively to steam lol. Thanks for any info,


+2 votes     reply to comment
elecdog Jan 1 2014, 8:31am replied:

No, it'll still be available and updated DRM-free on my site, Desura, IGS store etc.

You'll also get a Steam key if you buy it before it's released on Steam. I'm not sure about after that though.

+2 votes     reply to comment
BZant Dec 27 2013, 6:30pm says:

Can someone post the system minimum requirements to play this game? I have a fairly old (but still decent) laptop I tried playing this on and got absolutely HORRIBLE stuttering, lag, and I couldnt even play. At all. Thats how horrible it was. A real shame too because the game looks very pretty and I would have liked to try it out. I would like to know the system requirements so I know if it was the game (bugs or what not) or if I just needed to upgrade to a new computer to play. (which wont be for awhile but itll be something to look forward to i guess)

+2 votes     reply to comment
elecdog Dec 28 2013, 3:00am replied:

Unfortunately, it's still in flux so it's hard to tell the final system requirements. You obviously meet the minimum ones to technically run it.

Things to try:
Set the graphics quality to "low". The game won't look as good, but should run much better graphics-wise.
Press F2 to pause game logic updates. That'll stop water/lava simulation that takes a lot of CPU time. If it removes lag, your CPU is likely too slow. If not, video card is an issue.

I suspect it might have performance issues with integrated Intel graphics, but I can't test that for now.

+3 votes     reply to comment
PlaysGames11 Dec 5 2013, 3:55pm replied:

Sorry, but my hard drive still in repair state, so I can't publish anything as I don't have any data, I can just upload the demo installer on the IndieDB page.

+3 votes     reply to comment
elecdog Dec 10 2013, 12:58pm replied:

No problem, it's not approved by Desura yet anyway.

+3 votes     reply to comment
PlaysGames11 Dec 13 2013, 8:43am replied:

So indiedb became useless ??

+3 votes     reply to comment
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Arcane Worlds
Developer & Publisher
Ranmantaru Games
Custom Built
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Release Date
Released Oct 9, 2013
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First Person Shooter
Single & Multiplayer

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@JohnPolson I've just sent it again. It's (at)gmail(dot)com, right?

Sep 14 2014, 4:15pm

@JohnPolson Hi John, I sent you an email about my game a week ago. Did you get it?

Sep 14 2014, 6:15am

I painted a bird for Arcane Worlds #screenshotsaturday T.co

Sep 13 2014, 11:46am

My computer died, but hopefully it's just the power supply. I'll try to get a new one tomorrow.

Sep 8 2014, 2:43pm

More stuff on the map in Arcane Worlds #screenshotsaturday T.co

Sep 6 2014, 4:07pm

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