A real-time strategy game where you design airships and then fight with them. The aim is to have pretty chaotic explodey fights and interesting ship design choices.
Creature concept for Airships: Conquer the Skies -- The turtledove, like many other creatures in Suspendium-rich regions, has learned the trick of bio-accumulating Suspendium to become flighted. In the turtledove’s case, the accumulation is confined to the shell, which as a rigid mass of bone acts as an excellent and safe matrix for the Suspendium. As a result, these animals are able to grow to large sizes while remaining afloat, using their elongated flippers to propel themselves.
Please, oh, please let this be an animal that fights against and/or for the player?!