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A real-time strategy game where you design airships and then fight with them. The aim is to have pretty chaotic explodey fights and interesting ship design choices.
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Purchase includes future versions up to 1.0!


At its core, the game is about designing airships and fighting with them. Ships are put together out of modules, and the layout of modules matters a great deal: everything on board is done by individual airsailors who need to run around, ferrying coal, ammunition, water and repair tools - and sometimes their fallen comrades.

You can command fleets of airships both against the computer and against other players across the Internet.

In addition, there is a single-player strategic mode, where you use your fleet to conquer city after city, unlocking new modules and bonuses with each of them.

The game has an authentic-ish system of heraldry where you can create your own coat of arms, and register it with the game forums as unique to you.

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The Kraken

News 4 comments

After a series of bug fix releases for dev 8, I am now making headway on dev 9 and its menagerie of monsters. In a previous post, I showed you the tentacles I implemented for the game. Now I want to show you how these tentacles are actually used by the Sky Kraken.

The Kraken is a 120-metre-long aerial terror that descends from the clouds to snack on the contents of your airships. To it, your ships are nothing but boxes stuffed with delicious treats that need the occasional whack to dislodge more food.

The Kraken has four arms, each of which has two attacks at its disposal. (Yes, squid have eight arms and two tentacles, or eight arms, two tentacles and a detachable penis-tentacle if they're boy squid. But this is a 2D squid, and 8 tentacles just ended up looking crowded.)

Its preferred attack is to find an air sailor, grab him, and deliver him to the Kraken's maw, where he is messily devoured.

But if the Kraken can't see any sailors, the arms switch to the other attack, which is to repeatedly crash against the ship's hull until more food is revealed.

Needless to say, this experience doesn't go over so well with the crew.


Now the Kraken is huge, and tough, but its arms still have limited range, so if your ship can position itself out of harm's way, it may yet survive. Or you can simply throw a giant fleet full of juicy sailors at the creature, big enough to absorb the crew losses while pummelling the enemy.

But sometimes, at night, the Kraken may return, a strange glow where its eye once was, tentacles half chewed away, oozing pus and ichor...

Tentacle Logic

Tentacle Logic

News 1 comment

The details of programming tentacle movements for aerial monsters, with interactive examples.

Version 8: Mods and Steam Workshop

Version 8: Mods and Steam Workshop

News 1 comment

Major new features are data-driven modding and Steam workshop integration, as well as new modules and conveniences like selection groups and auto-landscaping...

The Case of the Spontaneously Falling Airship

The Case of the Spontaneously Falling Airship

News 2 comments

In the newest builds, ships mysteriously gave up on things and just fell out the sky. I investigated why.

Publishing ships on Steam

Publishing ships on Steam

News 0 comments

Publishing your construction on the Steam workshop is going to be pretty simple in dev8.

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Guest
Guest

Great game

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martyra2j
martyra2j

I did a Let's Play/First impressions on this game! Come check it out if ya like!
Big thanks to the developer for this great game!
Hope you enjoy.
Youtu.be

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SkyBreack
SkyBreack

Wow! what a nice and original idea. Looks very fun! follow! =D

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Zillvr
Zillvr

Looks like a whole lot of fun...and chaos. Definitely tracking this!

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TheManWhoFlewAway

Great idea - keeping an eye on this :)

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DonleyTimeFoundation
DonleyTimeFoundation

I love this game soooo much! HAHAHAH!

-Tim

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Propagandawar
Propagandawar

Are you planning on adding a map for Multiplayer? I have friends getting the game. Although it looks like they are waiting for another option besides paypal to pay with. .

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Zarkonnen Creator
Zarkonnen

The issue with making a MP map is that combats and strategy work at different timescales, so you'd spend a lot of time waiting for other peoples' fights. Not sure how to fix that.

Re: PayPal - what kind of payment method would they like? I totally understand that it's not exactly everyone's first choice. Am up for anything, including stuffing money into an envelope. :P

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Propagandawar
Propagandawar

I purchased the game this weekend (Plan to get it for a friend as well beings he is having paypal issues). The games a blast. Having tons of fun with it. I did go to register in hopes that it opens Multiplayer and auto-updates but it was giving me issues entering my email last night.

Can you add a kitchen? It seems like something the ship should have in it to feed your air sailors.

Thank you for such a fun game.

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Airships: Conquer the Skies
Platforms
Windows, Mac, Linux
Creator
Zarkonnen
Engine
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Highest Rated (2 agree) 10/10

Great game. I've been playing since Dev2 and it gets better each time. It's a steal for only $5. Reminds me of the Total War games with it's campaign map.

Apr 24 2014 by CanofSodaGames

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