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A real-time strategy game where you design airships and then fight with them. The aim is to have pretty chaotic explodey fights and interesting ship design choices.

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Purchase includes future versions up to 1.0!


At its core, the game is about designing airships and fighting with them. Ships are put together out of modules, and the layout of modules matters a great deal: everything on board is done by individual airsailors who need to run around, ferrying coal, ammunition, water and repair tools - and sometimes their fallen comrades.

You can command fleets of airships both against the computer and against other players across the Internet.

In addition, there is a single-player strategic mode, where you use your fleet to conquer city after city, unlocking new modules and bonuses with each of them.

The game has an authentic-ish system of heraldry where you can create your own coat of arms, and register it with the game forums as unique to you.

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Airships 6.3 Airships 6.3 Airships 6.3
Blog RSS Feed Report abuse Latest News: Version 6.3

0 comments by Zarkonnen on Apr 15th, 2015

Version 6.3 is out, bringing many improvements to graphics and many bug fixes. I've covered the major items in previous blog posts, so I'm just going to let the changelog and screenshots speak for themselves:

Graphics

  • All graphics subtly redrawn with cleaner colour palette.
  • Nicer backdrops, clouds, explosions, smoke, trees, and birds.
  • New decals: roundels, ship name plates, gold leaf, eyes and teeth.
  • Nicer paint rendering.
  • Nicer graphics in low-quality mode.

Content

  • New modules: large Suspendium chamber, Suspendium dust tank and propeller.
  • Updated ship and building designs to use new modules.

Fixes

  • Fixed crash in multiplayer chat.
  • Fixed bug where ground would be duplicated after strategic combat.
  • Cost reduction bonuses now applied correctly in strategic mode.
  • No longer get instant counterattacks after strategic combat.
  • Apostrophes now display correctly in game text.
  • Fixed spy action failure messages.
  • Armour info now translated and includes weight.
  • Potential fix for launch problems in Windows 8.
  • Fixed subtle bug that occurred when airships split into multiple chunks.

Improvements and Adjustments

  • Ships now bounce off the left/right combat borders.
  • Multiplayer chat now automatically scrolls down to newest message.
  • AI will now surrender if heavily outgunned.
  • Decals are automatically re-applied after combat.
  • Adjusted lift from Suspendium chambers (less) and ammo store capacity (more).

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Post comment Comments  (0 - 10 of 60)
martyra2j
martyra2j Mar 14 2015, 10:40pm says:

I did a Let's Play/First impressions on this game! Come check it out if ya like!
Big thanks to the developer for this great game!
Hope you enjoy.
Youtu.be

+2 votes     reply to comment
SkyBreack
SkyBreack Feb 3 2015, 7:26am says:

Wow! what a nice and original idea. Looks very fun! follow! =D

+1 vote     reply to comment
Zillvr
Zillvr Feb 2 2015, 8:22am says:

Looks like a whole lot of fun...and chaos. Definitely tracking this!

+2 votes     reply to comment
TheManWhoFlewAway Jan 4 2015, 11:52am says:

Great idea - keeping an eye on this :)

+1 vote     reply to comment
DonleyTimeFoundation
DonleyTimeFoundation Nov 23 2014, 6:19pm says:

I love this game soooo much! HAHAHAH!

-Tim

+3 votes     reply to comment
Propagandawar
Propagandawar Oct 31 2014, 5:33pm says:

Are you planning on adding a map for Multiplayer? I have friends getting the game. Although it looks like they are waiting for another option besides paypal to pay with. .

+1 vote     reply to comment
Zarkonnen Creator
Zarkonnen Nov 3 2014, 9:59am replied:

The issue with making a MP map is that combats and strategy work at different timescales, so you'd spend a lot of time waiting for other peoples' fights. Not sure how to fix that.

Re: PayPal - what kind of payment method would they like? I totally understand that it's not exactly everyone's first choice. Am up for anything, including stuffing money into an envelope. :P

+4 votes   reply to comment
Propagandawar
Propagandawar Oct 27 2014, 1:19pm says:

I purchased the game this weekend (Plan to get it for a friend as well beings he is having paypal issues). The games a blast. Having tons of fun with it. I did go to register in hopes that it opens Multiplayer and auto-updates but it was giving me issues entering my email last night.

Can you add a kitchen? It seems like something the ship should have in it to feed your air sailors.

Thank you for such a fun game.

+1 vote     reply to comment
jroi_bautista
jroi_bautista Oct 6 2014, 3:16pm says:

nice updates! Wow its been a while since i checked this game. Wonder how do you guys made it. Do you go to a college of video game developing or did you figured this one out on your own? Someday im gonna be a great developer! hahahaha

+1 vote     reply to comment
Zarkonnen Creator
Zarkonnen Oct 10 2014, 2:43am replied:

I studied computer science at uni, so not game development specifically. :) If you're interested, have a look at an early version of the game's code here: Github.com

+2 votes   reply to comment
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Airships
Platforms
Windows, Mac, Linux
Developed By
Zarkonnen
Engine
Custom Built
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Official Page
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Release Date
Released Mar 24, 2014
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Style
Genre
Real Time Strategy
Theme
Fantasy
Players
Single & Multiplayer
Project
Indie
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