• Register
A real-time strategy game where you design airships and then fight with them. The aim is to have pretty chaotic explodey fights and interesting ship design choices.


Purchase includes future versions up to 1.0!

At its core, the game is about designing airships and fighting with them. Ships are put together out of modules, and the layout of modules matters a great deal: everything on board is done by individual airsailors who need to run around, ferrying coal, ammunition, water and repair tools - and sometimes their fallen comrades.

You can command fleets of airships both against the computer and against other players across the Internet.

In addition, there is a single-player strategic mode, where you use your fleet to conquer city after city, unlocking new modules and bonuses with each of them.

The game has an authentic-ish system of heraldry where you can create your own coat of arms, and register it with the game forums as unique to you.

Image RSS Feed Latest Screens
Airships v6 Preview New Heraldry Landship Concept
Blog RSS Feed Report abuse Latest News: Airships 5.3, Steam Beta, Achievements

2 comments by Zarkonnen on Jan 20th, 2015

Today brings both the release of Airships 5.3 and the start of the Steam closed beta for the game.

Airships 5.3 has a bunch of stability improvements, and two major changes: The game now ships with its own Java Virtual Machine, which means it no longer relies on you having Java installed. And there's achievements, which work both in conjunction with Steam and on their own. (More on those below.)

Gearing up to release Airships on Steam means integrating the game with the Steam client and making sure it's delivered and launched correctly. I've been working on this heavily over the last few days, and I've now got something ready. The actual release on Steam will come in a few weeks, to coincide with v6, but I want to make sure that the Steam integration works well before that launch.

This means that I'm doing a private beta of Airships on Steam, open to anyone who has bought a copy of the game. I've got 40 beta slots available, and would be very thankful for people to sign up and test this stuff. If you're up for it, send me a message on the forums or an email, and I'll give you a beta key. Note that Steam keys will be available to everyone who's bought the game once the game launches, so you'll get to run it from Steam either way.

So right now, the game has nine achievements available. There will be more in the future, once certain features come online, and I'l also open to suggestions for additional ones.

Smash the Skies - Completely destroy an enemy ship by ramming it.
Forced Landing - Force down an enemy airship.
A Convenient Perch - Land your ship on a floating rock.
Heraldry - Register your coat of arms.
Mandatory Change of Ownership - Capture an enemy ship.
One Giant (Unplanned) Leap - Cause enemy marines to mis-jump and fall to the ground.
Broadside - Fire ten heavy cannon at once.
Conquer the 'Net - Win a multiplayer battle.
Dogfight - Win a multiplayer battle in the $200 fleet limit category.

So Airships development is currently running on two parallel branches: 5.3, which is much like 5.2 but with achievements and Steam integration, and 6.0, which has fancy new lighting and GUI. How's 6.0 coming along? Pretty well, I think:

Like what you see? Want to be in the Steam beta? Want to buy the game before the price doubles with v6?

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 58)
TheManWhoFlewAway Jan 4 2015, 11:52am says:

Great idea - keeping an eye on this :)

+1 vote     reply to comment
DonleyTimeFoundation Nov 23 2014, 6:19pm says:

I love this game soooo much! HAHAHAH!


+2 votes     reply to comment
Propagandawar Oct 31 2014, 5:33pm says:

Are you planning on adding a map for Multiplayer? I have friends getting the game. Although it looks like they are waiting for another option besides paypal to pay with. .

+1 vote     reply to comment
Zarkonnen Creator
Zarkonnen Nov 3 2014, 9:59am replied:

The issue with making a MP map is that combats and strategy work at different timescales, so you'd spend a lot of time waiting for other peoples' fights. Not sure how to fix that.

Re: PayPal - what kind of payment method would they like? I totally understand that it's not exactly everyone's first choice. Am up for anything, including stuffing money into an envelope. :P

+4 votes   reply to comment
Propagandawar Oct 27 2014, 1:19pm says:

I purchased the game this weekend (Plan to get it for a friend as well beings he is having paypal issues). The games a blast. Having tons of fun with it. I did go to register in hopes that it opens Multiplayer and auto-updates but it was giving me issues entering my email last night.

Can you add a kitchen? It seems like something the ship should have in it to feed your air sailors.

Thank you for such a fun game.

+1 vote     reply to comment
jroi_bautista Oct 6 2014, 3:16pm says:

nice updates! Wow its been a while since i checked this game. Wonder how do you guys made it. Do you go to a college of video game developing or did you figured this one out on your own? Someday im gonna be a great developer! hahahaha

+1 vote     reply to comment
Zarkonnen Creator
Zarkonnen Oct 10 2014, 2:43am replied:

I studied computer science at uni, so not game development specifically. :) If you're interested, have a look at an early version of the game's code here: Github.com

+2 votes   reply to comment
Destructor465 Sep 17 2014, 2:55pm says:

Can you make a demo version or trial, because I don't wanna buy it now, I want to try it. And after that if game will be so good, I will buy it :)

+1 vote     reply to comment
Zarkonnen Creator
Zarkonnen Sep 18 2014, 3:40am replied:

Have a look at the game's refund policy, which may suit your needs: Zarkonnen.com

+1 vote   reply to comment
Scadden Sep 1 2014, 7:42am says:

Very cool idea, I love airships! will follow this

+3 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Windows, Mac, Linux
Developed By
Custom Built
Send Message
Official Page
Release Date
Released Mar 24, 2014
Game Watch
Track this game
Community Rating



13 votes submitted.

You Say


Ratings closed.

Real Time Strategy
Single & Multiplayer

Latest tweets from @zarkonnen_com

RT @RaeKnowler: Soon-to-be world famous @SWritesBooks signs THE LAST LEAVES FALLING for her first paying reader, Henry! #LastLeaves http://

7hours 31mins ago

RT @rockpapershot: Streets of Chaos is a turn-based game of gang warfare, inspired by Chaos Overlords and starring spud-headed thugs. http:…

12hours 16mins ago

RT @IndieDB: Airships 5.3: Steam Beta T.co Design & fight airships! @zarkonnen_com #indiedev #indiegame T.co

23hours 24mins ago

RT @tauriqmoosa: On games and "pushing an agenda" (for an upcoming article) T.co

Jan 28 2015, 1:36pm

RT @tauriqmoosa: "Keep politics & social issues out of games!" FUCK. NO. When we have moments like this. (HT @AllanSchumacher) T.co

Jan 28 2015, 1:32pm

RT @TheOnion: In Focus: "I'm sorry, but you can't possibly ask me to explain everything God does.” T.co T.co

Jan 28 2015, 11:06am

@Bug_tea Ah, right. :) Unaussprechlichen Kulten indeed.

Jan 28 2015, 8:41am

@Bug_tea @gluggergames All this reminds me of this rather... odd video T.co

Jan 28 2015, 8:40am

@Bug_tea Compressible? Good point - playing tricks with geometry/perspective could work. Esp. given lack of focal depth info in a game.

Jan 28 2015, 8:39am

@TeamFirehawk @eSAXnetworking @charlesdg @JerreBM etc. Are you auto-favoriting tweets with the word " startup " in them?

Jan 28 2015, 8:33am

Embed Buttons

Promote Airships on your homepage or blog by selecting a button and using the embed code provided (more).

Airships Airships
86 of 23,582
Last Update
1 week ago
291 members