99 Levels to Hell is a platform shooter with lots of guns, upgrades, magic, traps and monsters to kill. 99 Levels to Hell is a rogue-like-like, which means surviving is key and every time you play you get a random selection of levels to play. When you complete 10 levels, the 10th being a boss-fight you unlock a door to the next dungeon. Hidden in the darkness of the dungeons are shops, casinos and elevators. And if you search the dungeons carefully, you might find secret rooms that unlock more of the story, and free new adventurers, you can play as in your next game. Minimum system requirements: Windows XP / Vista / 7 / 8, Intel Core i5 2410M 2.30Ghz processor, 4 GB RAM, Intel HD Graphics Family, DirectX 9.0c compatible sound card, 2GB HDD, Mouse, Keyboard. Minimum system requirements (Mac): OS X 10.8.2 or later. Processor: 2.5 Ghz Intel Core i5 Memory: 8GB DDR3 RAM Graphics: 64MB of video memory Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click
The game has been nominated for indie crash! Help me get to E3 by voting! I'm doing a -80% sale for two days! You can also buy the game in this bundle...
First of all I want to apologize for the lack of updates on the game. My PC died two weeks after release and I haven't gotten a new one yet :( Hopefully...
We are all most there! We have an official release date, 26th of February the final game will be out on Desura.com, GOG.com and IndieCity.com.
Beta 1.2.0 all most ready!! For this update quite a few things has changed. The symbols are not over powered any more sorry ;) and the game has gotten...
Beta 1.1.0 Released, Streamlicious, Soundtrack pre-sale and the release date.
99 Levels To Hell just joined a bundle!!! This is your chance to get the game really cheap. So help us, help child's play and get some awesome games...
99 Levels To Hell goes in Greenlight and a new character!
Build 0.4.0 has been released, lots of great stuff in the update. This will be the last Alpha, which mean that at next release the price of the game will...
I'm back from my break, and scaling down the time I can spend on the game, but that doesn't mean that work isn't getting done. A lot things have happened...
I made a run through of what's new in the game, also I talk about the game in general. Let me know what you think and if you want more videos like this...
This update has been all about making the game more fun. So some new rules have been added. First we now have a Heart-cap, this means that you can only...
Alpha build 0.2.0 is released. Quite a few things have changed. I spend some time playing around with the lighting, so hopefully you'll have a better...
There is now a Alpha Demo available on Desura, for both Windows and Mac, so please take the demo for a spin.
A 2d-shooter/Dungeon-Crawler with rogue-like elements.
I had some trouble with the Mac build. So if you tried the build and all it did was the icon jumping up and down, give it a another try, it should be...
So we finally got a Mac build ready. Same version as the PC demo 0.0.3 10 levels + Boss Fight.
Changes to: Enemies New Lighting Level Spawn First Pet/Protector Art Weapons First Boss fight
If you are eager to try out the game, there is a new pre-alpha build to play.