M.U.G.E.N
GPLM.U.G.E.N, a 2D fighting game engine, originally released in 1999. M.U.G.E.N is designed to be highly customizable, allowing very fine control over each...
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Spiller is an close source game-making library. Written entirely in Java, and designed to be used with free development tools such as Eclipse, Spiller is easy to learn, extend and customize. It has been developed so the games made with it could be run within any Android Device despite their Android version or hardware specifications. It has been developed using Android 2.3.3 libraries, but it shouldn’t give any trouble under Android 2.2 For the implementation of the main graphic system I use OpenGL and hardware accelerated system (which uses the GPU).
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M.U.G.E.N, a 2D fighting game engine, originally released in 1999. M.U.G.E.N is designed to be highly customizable, allowing very fine control over each...
The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
GameGuru offers you a game maker that's open to non-programmers and designers/artists, or anyone who aspires to create their own 3D game. It also has...
Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...
The Open Game Engine (OGE) is a project to create a fully featured game engine, including graphics, physics, input, networking, scripting and much more...
ezEngine is a free, open source game engine written in C++. Its philosophy is to be modular and flexible, such that it can be adapted to many different...