SMILE GAME BUILDER is a software for Windows that enables you to create role playing games (RPGs) without programming. no programs or scripts need to be written for any of the elements involved in the building of an RPG, including the creation of maps for the stages of the game, allocation of items, various stage effects, and creation of balance in fighting. While all maps are expressed three-dimensionally, the RPG can be built without having to create any 3D-modeling data for expressing the three-dimensional qualities, or having to spend time on figuring out the layout and setting while considering depth.

SMILE GAME BUILDER, a RPG creation tool enabling you to create whole new worlds of your own!

No need for any sort of programming expertise!
All you need is a desire to create your own RPG.


We started the development of this new game creation tool, SMILE GAME BUILDER, as a way to enable anyone to build an RPG using a 3D map without the need to use programming or script language, or to create any 3D models or 2D graphics.

Normally, in order to build the structure of games like RPGs, you must have a good command of programming and scripting languages such as C language. You also need the ability to prepare various types of graphics, sounds, and resources, which may include things like ally and enemy characters, backgrounds for maps, sound effects, and background music. In the past, because broad knowledge, experience, and skills were prerequisites for creating a desired game, it was nearly impossible for most people to do so even if they had the interest.

For the SMILE GAME BUILDER, a game editor designed specifically for building RPGs was newly developed, and this allows you to create desired images intuitively by simply using a mouse. Therefore, no programs or scripts need to be written for any of the elements involved in the building of an RPG, including the creation of maps for the stages of the game, allocation of items, various stage effects, and creation of balance in fighting. While all maps are expressed three-dimensionally, the RPG can be built without having to create any 3D-modeling data for expressing the three-dimensional qualities, or having to spend time on figuring out the layout and setting while considering depth.

Moreover, the SMILE GAME BUILDER comes with plenty of graphic resources which are essential parts of RPG creation, including characters and items, and sound resources such as sound effects and background music played during the game. This allows you to save a great deal of time in preparing various essential materials of a game. In particular, because all graphic materials in the SMILE GAME BUILDER are three-dimensionally modeled, you can create expressive 3D maps merely by placing each item, such as a cabin or a castle, on the map using the game editor. SMILE GAME BUILDER can import your own resources such as 3D models, 2D graphics and sounds so you can put your original flavor into your game.

Let's create your own RPG with no programming!

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indiedb newfeatures


Great News for 2D-Game-Lover Creators!

More animations for 2D characters can be implemented!


before after


Now you can prepare different animations for each movement
and give them more lively actions:
jumping, running, attacking, collapsing and so on.
There is no limit for adding movements,
so your characters will be more unique and wild!


actions


These are some examples of actions: walking and collapsing.


pose choices


If you import these images, there will be a list of actions you can choose from.


20170215 01


Enjoy the new feature and
please look forward to the evolving software,
Smile Game Builder!



Visit our Steam Store

Store.steampowered.com



The following list is the other updates


  • Added a tab in Edit Game Data > Title Screen to allow the splash screen logo that displays when opening a public game file to be edited.
  • Added a camera control event panel effect to the sample game, The Story Of Grand Boom Kingdom.

Bug Fixes


  • We've fixed an error; During battles, when a confused party member performs a critical attack, he/she only attacks other party members.
  • We've fixed an error; During battles, when a charmed party member performs a critical attack, he/she attacks the enemy group.
  • We've fixed an error; During battles, when a monster tries to raise a dead monster, that raised monster’s image is transparent.
  • We've fixed an error; When a character equips an MP-up armor and chooses other armor from a shop, sometimes the MP status might decrease on the parameter window.
  • We've fixed an error; n the advanced event panel, when you use an event panel with “Wait Until Complete” and leave it unchecked right after the “Move to Another Location” panel, it might not work properly.
  • We've fixed an error; When you place a “Link to Another Maps” event from the Event List and the event was set to jump to the bigger map than the current map, its setting is limited to the current map size in the editing window.
  • We've fixed an error; When you add DLC data to the working progress game data, it also downloads a sample data of DLC.
  • Fixed the bug that allowed a character's accuracy and evade stats to be displayed as greater than 100%.
  • Fixed the bug that allowed the use of a skill while on the map screen that would KO the character.
  • Fixed the error that occurred when deleting a skill that was used to set an item's effect.
  • Fixed the bug that occurred when a character with a speed value of 0 tried to escape from a battle.
  • Fixed the bug related to thumbnails for added 3D graphics not displaying correctly in the Add Assets screen.
  • Fixed the bug that caused the editor to not display correctly when a custom desktop magnification size set via Windows display settings was in effect.
  • Fixed the bug related to event editing that caused the display to scroll back to the top when new event panel was added while in the text mode viewer.
20% off sale until Jan 2nd -- 3D Battle System is finally here!

20% off sale until Jan 2nd -- 3D Battle System is finally here!

News

The 3D battle system, the highest requests of all, has finally been implemented!

New Updates for Game Creation Tool

New Updates for Game Creation Tool

News

Camera Control & Parallel Processing & New Sample Game and more!

Updated to 1.0.4.10 -- CubeMan

Updated to 1.0.4.10 -- CubeMan

News

You can easily add your original 3D characters into SMILE GAME BUILDER.

Let Your Game Creator Life Begin!

Let Your Game Creator Life Begin!

News

Software for creating Role Playing Games for Windows “SMILE GAME BUILDER” From September 8th 2016, both Japanese and English versions are on sale...

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Latest tweets from @smileboom_sgb_e, @smileboom_sgb

#SteamSummerSale is here!! We have special offers, 70% OFF ($23.99) for #SMILEGAMEBUILDER, and 50% OFF for its DLCs… T.co

Jun 22 2017 by smileboom_sgb_e

今年もやって来たSteam Summer Sale! 開催期間中は、スマイルゲームビルダーがなんと70%OFFの2,940円! コープスパーティー天神小学校パックを始め、DLCも50%Offです!#SMILEGAMEBUILDER… T.co

Jun 22 2017 by smileboom_sgb

カナヲさんの『虚毒ノ夢』がついに公開! ゲームプレイと合わせて開発記事もご一読ください!#SMILEGAMEBUILDER T.co

Jun 22 2017 by smileboom_sgb

この動画で使われているダンジョン素材を、制作者のジャコブさんが、自身のWebサイトで無料公開中です! #SMILEGAMEBUILDER Youtube.com T.co

Jun 22 2017 by smileboom_sgb

Jacob-san is sharing his "Modular Dungeon Pack" for #SMILEGAMEBUILDER!

Jun 21 2017 by smileboom_sgb_e

Companion Wulf-san's new blog tutorial is up for #SMILEGAMEBUILDER! It's the part 3 of Parallel Events. Check it o… T.co

Jun 21 2017 by smileboom_sgb_e

昨年デジゲー博に出展した、VRモード用に作ったゲーム映像を公開しました。制作には『コープスパーティ』のDLCを使用しました。VRモードは体験版でも使えますよ! (HMDはHTC Viveのみ対応)#SMILEGAMEBUILDER

Jun 21 2017 by smileboom_sgb

バトルシステムが3Dの設定で、かつ出現モンスターに2Dのグラフィックが設定されている場合、バトル中にモンスターが表示されないバグを修正しました。立て続けの不具合修正、誠に申し訳ございません。 #SMILEGAMEBUILDER

Jun 20 2017 by smileboom_sgb

先日アナウンスさせていただいた 不具合を含た2点を修正し、Ver1.7.3.0 の配信を開始いたしました。(起動時に自動的に更新されます。) Steamcommunity.com #SMILEGAMEBUILDER

Jun 20 2017 by smileboom_sgb

Two bugs have been fixed and updated to Ver.1.7.3.0. Thank you for your patience and using #SMILEGAMEBUILDER! Steamcommunity.com

Jun 20 2017 by smileboom_sgb_e

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