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The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now licensed under the GPL. After release it immediately forked, as did the level design. Much of the engine remained in Quake II and Quake III Arena. The Quake engine, like the Doom engine, used Binary space partitioning (BSP). The Quake engine also used Gouraud shading for moving objects, and a static lightmap for nonmoving objects.

Description

A scene builder for Quake, Quake2, and Goldsource. Preview Image by The Enforcer I found this at tastyspleen.net and decided to upload it here so more people could find and access it.

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Quake Scene Builder
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сукасука
сукасука - - 686 comments

dah, dis vill werk. many thankz!

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Ian50028
Ian50028 - - 571 comments

Incredibly awesome, thanks mate.

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fede7362
fede7362 - - 99 comments

GoldSource Film Maker?

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Mirrorman95
Mirrorman95 - - 141 comments

Is there a Mac port of this program?

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renan997
renan997 - - 21 comments

Is possible make scenes equal in SFM ?

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