This engine is the code behind "The game Creator's" FPS Creator development tool, A powerful, yet rough FPS engine. The engine features:

  • A fully working physics system
  • Lighting effects
  • modifiable AI files
  • Model importing ability
  • Multi player deathmatch
  • many stock media files
  • and many more purchasable model packs

While the engine is still rough around the edges, it's being constantly upgraded and improved by it's development team, who aims to squish and destroy as many bugs as possible, and create a powerful, professional, game development tool.

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About Catathrenia with 7 comments by Serygala on May 19th, 2012

Dear Community,

I'm sorry for the lag of updates on this project but I'm often too tired to work on this once I get some time on the PC. Development is slow but well...its steady and I can present some new scenes to make up for it :)

I have a new approach on my hobby. Its far more methodical and organized. For instance: I plan levels now, I wrote a gamedesign document on this and I schedule my development time with goals and deadlines. So far this worked far better than just doing whatever I want when I want and not getting anything done. I tell you this because I hope it somehow transpires through my work in the future.

I wrote a lot of dialogue for this game and I hope I get some decent voiceacting and a few character animations for this done.
The characters are much more defined and there will be a few interesting fellows you meet along your journey into...well...the protagonists subconciousness.

Now allow me to provide you with new images.

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Now, remember, if you are interested in the technical and theoretical aspect of the game, feel free to ask. I won't go into technobabble unrequested and I have no idea what to write about in my next tutorial on the tgc forums... some input on that would be desired aswell as comments and criticism

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User Posted Image

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I'm sorry if these images don't load correctly, I had to resign to an alternative imagehoster as mine didn't cooperate this evening. Now I am aware that none of these images show a lot of gameplay. I just don't feel like this aspect is yet polished enough to be shown already. Concidering all the high grade FPSC Projects out there...I have a bit of a name to keep :D

But I stay true to my wacky amateur flavor my projects have...for instance: I picked up drawing again.

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Comments  (0 - 10 of 88)
EpicSoft
EpicSoft Jan 6 2012, 5:43pm says:

haha i shld remake 007:Goldeneye (N64 version. not the new one.the new one sucks.) with this :D it would be AMAZING!

+1 vote     reply to comment
Zombie_Expert
Zombie_Expert Feb 24 2012, 5:37pm replied:

Yeah it wasn't good as the classic. BUT what can you do? Remakes ALWAYS suck. Well mainly for movies not games :P

+1 vote     reply to comment
smileyman00
smileyman00 Jan 3 2012, 12:44pm says:

zombie_expert i dunno about u others but make somthin with avp in it

+3 votes     reply to comment
Zombie_Expert
Zombie_Expert Nov 22 2011, 5:00pm says:

I want to know what kind of game people are interested in so tell me and I may come up with a game. I need some ideas so I can make something people want to see and maybe play.

+2 votes     reply to comment
acesim
acesim Nov 27 2011, 12:41am replied:

A first person RPG game would be a great idea. I never seen a FPSRPG taking place in modern times(not counting boiling point for reasons). Maybe like an openworld one or maybe a military one.

+2 votes     reply to comment
alex098
alex098 May 5 2012, 10:20pm replied:

Then,a classic games...always Rocks...

+1 vote     reply to comment
Zombie_Expert
Zombie_Expert Feb 24 2012, 5:36pm replied:

RPG? In FPSC? Would take TOO much work for such a thing. Character creation, scripts, stats, quests, 'open world'. It's too much for this Engine. Want a RPG? Checkout Realm Crafter for MMOs.

+1 vote     reply to comment
Zombie_Expert
Zombie_Expert Oct 8 2011, 8:09pm says:

We need some Alien model packs, more sci fi stuff. I mean Alien as in the films and games like Alien vs Predator, though Predator sucks!

+1 vote     reply to comment
potu1304
potu1304 Oct 7 2011, 4:13pm says:

Another question: Is it worth?

+3 votes     reply to comment
Zombie_Expert
Zombie_Expert Oct 8 2011, 8:07pm replied:

Depends on what you mean by 'is it worth it'. What are your plans and expectations? You thinking you can make a Modern Warfare or World of Warcraft game on this with simple clicks? No, this engine was a waste of my money but since I bought it I'll stick with it. Search for engines you will find that fit your games. Then decide. This isn't a B.A. engine, it's still A Need of Improvement.

+4 votes     reply to comment
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Release Date
Released Dec 1, 2005
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