The Drag[en]gine is a fully customizable game engine and game development environment designed with modularity and extensibility in mind not requiring expensive licenses.
Another multi-reflection test case but adding decals and tranparent geometry into the mix. Here a little blood puddle test with decals on the walls reflecting the room and some glass picking up decals in its reflection too. Decals are also included in env-map probes if their hosting geometry is included.