The engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a _real_ game engine, this is a generic category.
One of the focuses for 0.8.0 is to add a lot more smaller items and a lot more crafting recipes. We're aiming for at least 30 new items and we've got...
It's been quite a while since we've posted anything about the next patch! Here's a lot of new stuff to get the patch going including temperature and making...
Today's item of the day is a high level unique item that you'd probably want your hero to wear for the rest of his life once you found it.
Working on a new language to implement the character AI for the game.
Equipable items come in four different qualities. Let's see how an item's quality affects its actual stats.
Today, we'll take a closer look at how Speed affects your Movement Cost and how today's item of the day will help you get the ultra fast ninja you always...
We're getting closer and closer to a 0.7.0 release as we've almost finish the main bulk of the update. This week we've added two new mechanics and a long...
A summary of some recent changes including the addition of fruit bushes and an easier way to cook food.
Reaping rewards from what others would call a "piece of junk"...
An overview of the new Lockpicking and Bliss Statue mechanics in 0.6.0.
Some builds heavily rely on specials, which means that you have to be able to use them often. Not everybody is willing to put too much points into Willpower...
The Competitive Network will host a 2 vs 2 tournament to see if OpenRA is already suitable for league play. The sign-ups are open to everyone. It is scheduled...
Starting a new build can be tedious and it takes quite long to advance to the higher realms. Well, actually it doesn't have to if you have the right weapon...
A quick look at why HOPE is unique, how it is based on a passion for understanding videogame characters and how it is informed by research.
There certainly are some heavy damage dealers roaming around in the realms. How much damage do they deal when they face you with this powerful item?
Just wanted to share some of the design thinking that led to working on HOPE. How the game came to be and the motivation behind the non-combat focused...
As part of the planned improvements to dungeons we've added some new content! The "rusty armour" set is now available along with a "rusty sword". The...
Along with the recent dungeon improvements we've decided to rework some hole mechanics.
Dungeon generation is getting some improvements! Also included is a new mechanic for chests & pots.
An in-depth article by the game's writer FibreTigre.
We've decided to release a 0.5.6 patch to fix a major issue in Crawle along with adding a few new changes.
It takes some time, but sooner or later you'll find that superb item you have always been looking for. We will present such great items from time to time...
0.6.0 is going to be a massive patch for Crawle and in this post I'll be talking about some of my current plans for it as well as a description of the...
Evening all, as promised here’s a quick midweek look at the modding tools for RC3 that are currently being developed by the wonder that is Mister EasyPickins...
Ho ho ho Merry Christmas and merry Indie of the Year!
Ho ho ho Merry Christmas and merry App of the Year!
Welcome to the Editors Choice award for Indie of the Year 2012.
Welcome to the Editors Choice award for App of the Year 2012.
Ladies and Germs these are your top 5 upcoming Indie games for 2012.
Ladies and Germs these are your top 5 upcoming Mobile games for 2012.