RenderWare
CommercialRenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...
The Annihilation Engine for Source is an addon for Valve's Source engine providing many new functions and features for aspiring mod and game developers to use to build their own unique worlds using gameplay features and effects currently not available as standard within the Source engine. The Annihilation Engine is under constant development and is currently being used by Annihilation Game Studios to create four distinct mods for Valve's Source engine to be released throughout 2009 and 2010. A public API for the engine will be released on the 1st of May 2009 allowing other modders to use the engine as a base for their own mods.
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RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...
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Realm Crafter Community Edition is a continuation of development of SolStar Games’ Realm Crafter Standard. It comes packaged with every tool you would...
The Dunia Engine is a game engine designed by Kirmaan Aboobaker while working at Crytek. It is based on the CryEngine but was heavily modified by the...
WOLF RPG Editor is a game construction tool that can create complex role playing games. It is often regarded as being aimed at advanced users, so keep...
This open-source MMORPG engine is available for most platforms though Linux is the preferred dev environment
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