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Synchrex is a independent group-oriented design and development of video games for computer, using Game Maker Language and Flash (under Flashpunk) as main development tools, with intentions of opening up to other languages in the future. Currently, Synchrex consists of two members: Yaru - Programmer, writer and designer, with occasional work in other fields as needed. Except all fields have to do with holding a pencil. Maenen - designer, writer and responsible for the graphic art, character design, level, concept arts … In addition, exceptional artist.

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Dimension of Cubes!

Dimension of Cubes!

3 years ago TBD Platformer

Created for Ludum Dare October Challenge 2012, based on creating and selling a game before the end of October. Platformer. Progress through levels by...

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Oct 23, 2012
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Latest tweets from @synchrexeng

Nov 18 2015

I'm doing a thing #gamedev T.co

Nov 18 2015

@terrycavanagh "Game reworked as Roguelike. Don't ask"

Nov 18 2015

I think I'm going to do a quick Twine game. It's been a long time since the last time I used Twine #gamedev

Nov 18 2015

@mundopedro Nah, I want to try and do something with it, even if it's something short.

Nov 18 2015

I had a job interview today and it was horrible but it gave me an idea for a game so... yay... i guess? #gamedev

Nov 6 2015

RT @PatrickJD84: Wish more companies had this mindset @lizzyf620 T.co

Nov 6 2015

Also Undertale is even more awesome and Genocide Mode is destroying my soul, pun intended

Nov 6 2015

But @libgdx is awesome! #gamedev

Nov 6 2015

Week 2 of Android Development: Screen resolution handling is VERY annoying. #gamedev

Nov 2 2015

The fact that my test phone is nearly 5 years old probably helps #gamedev

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