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Synchrex is a independent group-oriented design and development of video games for computer, using Game Maker Language and Flash (under Flashpunk) as main development tools, with intentions of opening up to other languages in the future. Currently, Synchrex consists of two members: Yaru - Programmer, writer and designer, with occasional work in other fields as needed. Except all fields have to do with holding a pencil. Maenen - designer, writer and responsible for the graphic art, character design, level, concept arts … In addition, exceptional artist.

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Dimension of Cubes!

Dimension of Cubes!

Platformer

Created for Ludum Dare October Challenge 2012, based on creating and selling a game before the end of October. Platformer. Progress through levels by...

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Latest tweets from @synchrexeng

When your level editor works after days of work #gamedev #indiedev T.co

May 19 2016

RT @alphasystech: Every decision is wrong: Portraying social anxiety in a game Ubm.io #indiegame #gamedev #developer T.co

May 18 2016

Well, I tried. Stupid bugs >: ( (But @hacknplan is awesome) #gamedev #indiedev T.co

May 11 2016

Exhibit A: "What the fuck am I doing" #gamedev #indiedev T.co

May 5 2016

StackOverflow is the proof that life isn't that bad after all. #gamedev #indiedev

May 5 2016

Learning C# is fun. Dealing with bugs is horrible on every language. I want a cookie. #indiedev #gamedev #BUUUUUGS

May 5 2016

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Synchrex
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