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Synchrex is a independent group-oriented design and development of video games for computer, using Game Maker Language and Flash (under Flashpunk) as main development tools, with intentions of opening up to other languages in the future. Currently, Synchrex consists of two members: Yaru - Programmer, writer and designer, with occasional work in other fields as needed. Except all fields have to do with holding a pencil. Maenen - designer, writer and responsible for the graphic art, character design, level, concept arts … In addition, exceptional artist.

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Dimension of Cubes!

Dimension of Cubes!

Platformer

Created for Ludum Dare October Challenge 2012, based on creating and selling a game before the end of October. Platformer. Progress through levels by...

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Latest tweets from @synchrexeng

Development process: 1) Make small feature just for fun- 2) When testing it, discover severe game breaking bug. 3) Cry. #indiedev #gamedev

Sep 22 2016

Yeah, I managed to break containers again. Yay me #sigh #indiedev #gamedev

Sep 21 2016

And this is how I motivate myself #gamedev #indiedev #haxe T.co

Sep 20 2016

I really, REALLY want to join the #procjam. I love procedural content even if I'm awful at writing it! #gamedev #indiedev

Sep 14 2016

Protocol design is fun! #gamedev #indiedev #haxe T.co

Sep 9 2016

An ugly-as-hell but functional inventory, fully serverside! Yay! #gamedev #indiedev T.co

Sep 8 2016

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Synchrex
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