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Synchrex is a independent group-oriented design and development of video games for computer, using Game Maker Language and Flash (under Flashpunk) as main development tools, with intentions of opening up to other languages in the future. Currently, Synchrex consists of two members: Yaru - Programmer, writer and designer, with occasional work in other fields as needed. Except all fields have to do with holding a pencil. Maenen - designer, writer and responsible for the graphic art, character design, level, concept arts … In addition, exceptional artist.

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Dimension of Cubes!

Dimension of Cubes!


Created for Ludum Dare October Challenge 2012, based on creating and selling a game before the end of October. Platformer. Progress through levels by...

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Latest tweets from @synchrexeng

I'm making something! \ o / #indiedev #gamedev T.co

Jan 17 2017

Dear past me: I hate you and your wonderful error handling techniques. #gamedev #indiedev #kidsdontdothis T.co

Dec 20 2016

Yeah, I'm doing great at making this thing, thanks #indiedev #gamedev #help T.co

Nov 30 2016

I have a problem and that problem is that I have too much fun writing documentation.

Nov 24 2016

When I close my eyes, I dream about collision errors. And I cry. #gamedev #indiedev

Nov 23 2016

Well, I'm advancing very slow, but I know that I'm making a metroidvania, and I have a functional level generator #indiedev #procjam

Nov 8 2016

Trying to do #procjam and the NaNoWriMo and the same time was a Bad Idea #indiedev #gamedev #help

Nov 6 2016

So I've decided to try and do something for this month's #1gam because why not. Even if I've already lost half a month. #gamedev #indiedev

Oct 14 2016

Working while outside is raining is awesome. Except for the fact that it makes me sleepy. Even more than usual. #gamedev #indiedev

Oct 12 2016

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