Synchrex is a independent group-oriented design and development of video games for computer, using Game Maker Language and Flash (under Flashpunk) as main development tools, with intentions of opening up to other languages in the future. Currently, Synchrex consists of two members: Yaru - Programmer, writer and designer, with occasional work in other fields as needed. Except all fields have to do with holding a pencil. Maenen - designer, writer and responsible for the graphic art, character design, level, concept arts … In addition, exceptional artist.

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Dimension of Cubes!

Dimension of Cubes!

Platformer

Created for Ludum Dare October Challenge 2012, based on creating and selling a game before the end of October. Platformer. Progress through levels by...

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Desenvolvedora e Publicadora Brasileira Desenvolvemos e Publicamos o GameSync e o jogo Solution(Todas as séries) GameSync basicamente é um Cliente de...

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Latest tweets from @synchrexeng

RT @TomDev89: Since Microsoft kill MS Pain I will make a Game Jam to celebrate Itch.io #paint #gamejam #pixelart #indiegame #PaintGameJam

Jul 24 2017

Aaand here's @KenneyNL saving my life one more time #gamedev #indiedev #ogagamejam T.co

Jul 11 2017

I am the best naming fields #gamedev #indiedev #ogagamejam T.co

Jul 10 2017

Am I trying to make a thing for the #ogagamejam ? Yes I am \ o / #indiedev #gamedev

Jul 3 2017

Why do you punish us this way, Twitter. Is because I forgot again I have this account? D:

Jun 15 2017

Help everything is a circle now

Jun 15 2017

RT @fasterthanlime: all hail our new circular overlords

Jun 15 2017

After a LONG time without doing the thing, I'm doing the thing again! Yay for the thing! #gamedev #indiedev #imback

May 26 2017

Why the heck are you crashing if I have try-catch everywhere: the animated series #indiedev #gamedev

Apr 18 2017

Aaand after haxelib upgrading everything, now it compiles. Yay! #WhyDidntIThinkOfThisBefore #gamedev #indiedev T.co

Apr 10 2017

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Synchrex
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