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Synchrex is a independent group-oriented design and development of video games for computer, using Game Maker Language and Flash (under Flashpunk) as main development tools, with intentions of opening up to other languages in the future. Currently, Synchrex consists of two members: Yaru - Programmer, writer and designer, with occasional work in other fields as needed. Except all fields have to do with holding a pencil. Maenen - designer, writer and responsible for the graphic art, character design, level, concept arts … In addition, exceptional artist.

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Dimension of Cubes!

Dimension of Cubes!


Created for Ludum Dare October Challenge 2012, based on creating and selling a game before the end of October. Platformer. Progress through levels by...

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Latest tweets from @synchrexeng

So I've decided to try and do something for this month's #1gam because why not. Even if I've already lost half a month. #gamedev #indiedev

Oct 14 2016

Working while outside is raining is awesome. Except for the fact that it makes me sleepy. Even more than usual. #gamedev #indiedev

Oct 12 2016

After two weeks of being sick, I don't even remember what was I working in. But I was doing something cool. Probably. #gamedev #indiedev

Oct 6 2016

Development process: 1) Make small feature just for fun- 2) When testing it, discover severe game breaking bug. 3) Cry. #indiedev #gamedev

Sep 22 2016

Yeah, I managed to break containers again. Yay me #sigh #indiedev #gamedev

Sep 21 2016

And this is how I motivate myself #gamedev #indiedev #haxe T.co

Sep 20 2016

I really, REALLY want to join the #procjam. I love procedural content even if I'm awful at writing it! #gamedev #indiedev

Sep 14 2016

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