Synchrex is a independent group-oriented design and development of video games for computer, using Game Maker Language and Flash (under Flashpunk) as main development tools, with intentions of opening up to other languages in the future. Currently, Synchrex consists of two members: Yaru - Programmer, writer and designer, with occasional work in other fields as needed. Except all fields have to do with holding a pencil. Maenen - designer, writer and responsible for the graphic art, character design, level, concept arts … In addition, exceptional artist.

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Dimension of Cubes!

Dimension of Cubes!

Platformer

Created for Ludum Dare October Challenge 2012, based on creating and selling a game before the end of October. Platformer. Progress through levels by...

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Latest tweets from @synchrexeng

Why the heck are you crashing if I have try-catch everywhere: the animated series #indiedev #gamedev

Apr 18 2017

Aaand after haxelib upgrading everything, now it compiles. Yay! #WhyDidntIThinkOfThisBefore #gamedev #indiedev T.co

Apr 10 2017

I've been trying to get #haxeflixel to compile to Android without success...little help, please? Pastebin.com #indiedev #gamedev

Apr 4 2017

Hey, just 1 error, not bad! #gamedev #indiedev #haxecheckstyle #haxeflixel T.co

Mar 22 2017

I was trying to make fire, but I made the "scorched ground" sprite too dark and... this is disturbing. #indiedevT.co

Mar 10 2017

That beautiful, beautiful feeling when you think you're gonna need hours to fix a bug and you fix it on minutes <3 #gamedev #indiedev

Mar 10 2017

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Synchrex
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