Tag "development"  (0 - 30 of 131)
Changes on game engine

Changes on game engine

News

I decided to review the mechanics of the game by switching the game from a free 3D style to a 2D game (similar to the megaman game).

Epistory Retrospective - Looking back over the development of Epistory

Epistory Retrospective - Looking back over the development of Epistory

News

Epistory released 1 year ago. Follow us as we take a trip down memory lane.

Dev blog #1 We would like to tell about our game a little

Dev blog #1 We would like to tell about our game a little

News

We decided to share a bit of our story. That blog entry tells about how we started to make the game.

Firewolf Games

Firewolf Games

Company

Firewolf games is an (currently) indie game making company, currently very small. If you want to help us make our games, apply today(or tomorrow)! We...

Development Builds and release notes

Development Builds and release notes

News

Links for the Development Builds, release notes and planned features for next versions

Introducing Alone, a first person survival game

Introducing Alone, a first person survival game

News

Alone features, goals and the first development build.

Hegemone Pass: Iterations of the enemy spawners

Hegemone Pass: Iterations of the enemy spawners

Feature

More of a game development / game design centred article, talking about the various iterations of the way the game spawns enemy encounters on the field...

Status report 2/2017

Status report 2/2017

News

Second status report - It summarises my development in 2/2017

Echo Lake: First Month in Early Access

Echo Lake: First Month in Early Access

News

A summary of our first month in Early Access, a preview of our current work and an overview of what's next for the project.

WOGD Demo 0.1.0.5 on the horizon!

WOGD Demo 0.1.0.5 on the horizon!

News

The update to the demo fans got to play in December is on it's way! The update after 0.1.0.5 will be on Greenlight!

Behind the scenes on Steam Greenlight

Behind the scenes on Steam Greenlight

News

Behind the scenes - new adventure horror pc game where player must confront the dangers of Moncamp world

New progress in AI basics!

New progress in AI basics!

News

Basic prototype is progessing very well, This week I reworked basics of AI from scratch. At the moment pedestrians can do their tasks (for example going...

[UE4/Unity3d] Looking for relatively skilled programmers for independent project

[UE4/Unity3d] Looking for relatively skilled programmers for independent project

Job

Hi, as an independent game dev group located in Turkey, we're in the lookout for any potential, relatively skilled programmers for our project, which...

Developer Blog 0.6 | New NPC system

Developer Blog 0.6 | New NPC system

News

Hello lads, I'm back with some new update news on Kingdom of Andria. I did rework the whole sound system again, the normal NPC system again and I did...

Content development begins! Intermission reworks!

Content development begins! Intermission reworks!

News

The JRPG enters content development, reworks the Intermission screen, and apologizes for the lack of "formal" updates during the last few months.

Development break

Development break

News

I explain the development break and the reason there are no more aricles.

Terrorbane

Terrorbane

Game

Presented as a classic JRPG inspired by the 16bit era, Terrorbane is a tongue-in-cheek adventure telling the story of an arrogant developer at his first...

BitNineStudio

BitNineStudio

Company

A developer of adventure games including Terrorbane.

Pursuit of Power 2 - Updated UI, combat effects, and more!

Pursuit of Power 2 - Updated UI, combat effects, and more!

News

The user interface was updated to make it more cohesive with the rest of the game. The combat effects are being replaced with new artwork. Several new...

Responding Development and News

Responding Development and News

News

Read about the latest news and development of Responding such as development renders, gameplay, trailers and more!

Twisted Monkey Studio

Twisted Monkey Studio

Company

A one man team letting the passion and creativity flow from his brain and heart into a world very much black and white.

Changes, fixes, and other necessary details

Changes, fixes, and other necessary details

News

Contains added information to understand and enjoy my custom story. Also contains the details to an upcoming update.

February Development Update: Model Editor, Trello, DeltaDNA, Youtube

February Development Update: Model Editor, Trello, DeltaDNA, Youtube

News

Not that much happened in January, but here it is! We worked on the Model Editor, updated our Trello, signed with DeltaDNA and started a YouTube channel.

Balthazar's Dream forest level update!

Balthazar's Dream forest level update!

News

After our successful KS and Greenlight campaigns we're working hard to hammer all the features in place and iron out the bugs. Here's what we've conjured...

Imagility

Imagility

Company

Imagility is a small software studio based in Seville, Spain, focused on developing great apps.

Dev Diary #38. December-January Development recap

Dev Diary #38. December-January Development recap

News

With January coming to an end, its time to check the progress being made on the game's development as well as to share with you the latest news and change...

Red Flag!... It's alive!

Red Flag!... It's alive!

News

After a long freeze status of our game dev studio, the development of Red Flag! is on route again… Our studio is back to the business and we are working...

Small Update

Small Update

News

A small progress update to ensure you guys that Lost in the Dark is still alive.

New Attachments, New Levels

New Attachments, New Levels

News

Lots of new attachments lead to cool weapon combinations. A new level keeps things interesting.

Pine DevBlog #15 - Image-effects and Indie-pages

Pine DevBlog #15 - Image-effects and Indie-pages

News

While most of the Pine team are ending the week at the Global Game Jam, that didn't keep us from making quite a bit of progress on some tech and the trailer...

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