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Created for Ludum Dare October Challenge 2012, based on creating and selling a game before the end of October. Platformer. Progress through levels by jumping cubes that come and go continuously. You must calculate the exact moment to jump to avoid falling and reach the goal. 30 levels + level editor. Create and share your own levels. In the future there will be a version with improved graphics and new levels, free for those who buy this.

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Dimension of Cubes!
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Dimension of Cubes!
Platforms
Windows
Developer & Publisher
Synchrex
Contact
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Release date
Game watch
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Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @synchrexeng

Development process: 1) Make small feature just for fun- 2) When testing it, discover severe game breaking bug. 3) Cry. #indiedev #gamedev

Sep 22 2016

Yeah, I managed to break containers again. Yay me #sigh #indiedev #gamedev

Sep 21 2016

And this is how I motivate myself #gamedev #indiedev #haxe T.co

Sep 20 2016

I really, REALLY want to join the #procjam. I love procedural content even if I'm awful at writing it! #gamedev #indiedev

Sep 14 2016

Protocol design is fun! #gamedev #indiedev #haxe T.co

Sep 9 2016

An ugly-as-hell but functional inventory, fully serverside! Yay! #gamedev #indiedev T.co

Sep 8 2016

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