Created for Ludum Dare October Challenge 2012, based on creating and selling a game before the end of October. Platformer. Progress through levels by jumping cubes that come and go continuously. You must calculate the exact moment to jump to avoid falling and reach the goal. 30 levels + level editor. Create and share your own levels. In the future there will be a version with improved graphics and new levels, free for those who buy this.
Latest tweets from @synchrexeng
@JennyPina ¡Que lo disfrutes! Estaré atento a lo que haces :D
16hours 23mins ago
@Frall_ I really hope you enjoy your time here!
16hours 55mins ago
@PuckManiaGame Thanks for following!
21hours 45mins ago
@AfterDarkApps Thanks for following!
21hours 56mins ago
22hours 16mins ago
@amora_b I envy you. I'm more like "I MUST WORK! YEAH! WORKING IS COOL AND oh look that's Internet let's procrastinate a few hours"
Sep 21 2014, 12:16pm
I'm trying to do a inventory. It's stressful and fun at the same time. But principally stressful. #gamedev
Sep 21 2014, 5:56am
The wonders of coding: 3 days trying to fix a bug. Fixed today changing "move(); update();" to "update(); move();" I hate this job. #gamedev
Sep 19 2014, 2:29pm
@IRLGame Yeah... Some months ago I was working with a friend of mine, and we used to motivate each other, but now I'm lonely. And thirsty.
Sep 17 2014, 1:29pm
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