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Created for Ludum Dare October Challenge 2012, based on creating and selling a game before the end of October. Platformer. Progress through levels by jumping cubes that come and go continuously. You must calculate the exact moment to jump to avoid falling and reach the goal. 30 levels + level editor. Create and share your own levels. In the future there will be a version with improved graphics and new levels, free for those who buy this.

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Dimension of Cubes!
Platforms
Windows
Developer & Publisher
Synchrex
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Release date
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Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @synchrexeng

I'm trying to do client prediction and everything is hard and laggy and I need chocolate. Lots of chocolate #indiedev #gamedev

Jun 23 2016

MULTIPLAYER CODE IS HARD *cries forever* #gamedev #indiedev

Jun 23 2016

I got very stressed (again) with My Main Project so I'm trying to make a clicker because why not #gamedev #indiedev T.co

Jun 8 2016

Learning @godotengine ! #gamedev #indiedev T.co

May 31 2016

I've discovered Godot Engine thanks to @uheartbeast and it looks awesome! I think I'm going to try it #gamedev #indiedev

May 26 2016

When your level editor works after days of work #gamedev #indiedev T.co

May 19 2016

RT @alphasystech: Every decision is wrong: Portraying social anxiety in a game Ubm.io #indiegame #gamedev #developer T.co

May 18 2016

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