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Created for Ludum Dare October Challenge 2012, based on creating and selling a game before the end of October. Platformer. Progress through levels by jumping cubes that come and go continuously. You must calculate the exact moment to jump to avoid falling and reach the goal. 30 levels + level editor. Create and share your own levels. In the future there will be a version with improved graphics and new levels, free for those who buy this.

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Latest tweets from @synchrexeng

Now I need another phone so I can confirm that. Yay #gamedev

Jul 26 2014, 6:15am

@IRLGame Thank you!

Jul 26 2014, 6:15am

I'm starting to think the cause of my problem with Android and the accelerometer is that my test phone doesn't have a accelerometer #gamedev

Jul 26 2014, 6:15am

@StephanieRct We liked you before you were mainstream. We always liked you <3

Jul 25 2014, 4:08pm

I'm getting very frustrated because I can't get Flixel-GDX to recognize the accelerometer in Android. #gamedev

Jul 25 2014, 6:18am

I've learned to cause memory leaks in Android! 8D Now I just need to learn how to solve them. But hey, progress! #gamedev

Jul 24 2014, 6:22am

Hi, Twitter! I'm still alive! (That was a triumph) I'm being very busy lately trying to learn Java, but I still love all of you <3

Jul 24 2014, 6:21am

@Gama11_ @Gama11_ That line is "http://t.co/yuo6FCrhgV.setBounds(0, 0, width, height, true);". I'm confused.

Jul 7 2014, 4:41am

@Gama11_ Error #1009: Cannot access a property or method of a null object reference. Fault, FlxOgmoLoader() at FlxOgmoLoader.hx:51

Jul 7 2014, 4:40am

@Gama11_ For some reason my .oel file was missing the "width" and "height" metadata, but now it throws a new error:

Jul 7 2014, 4:39am

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Dimension of Cubes!
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Dimension of Cubes!
Dimension of Cubes!
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