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Created for Ludum Dare October Challenge 2012, based on creating and selling a game before the end of October. Platformer. Progress through levels by jumping cubes that come and go continuously. You must calculate the exact moment to jump to avoid falling and reach the goal. 30 levels + level editor. Create and share your own levels. In the future there will be a version with improved graphics and new levels, free for those who buy this.

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Dimension of Cubes!
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Dimension of Cubes!
Platforms
Windows
Developer & Publisher
Synchrex
Contact
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Release date
Game watch
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Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @synchrexeng

I'm writing documentation for functions I haven't even made yet. Yeah, I have a problem. #gamedev #indiedev

Aug 13 2016

My fav part of documenting my code is arguing with myself about it. #indiedev #gamedev T.co

Aug 12 2016

Networking code is VERY hard, but it's also being surprisingly fun #gamedev #indiedev

Aug 11 2016

Yep, I'm doing great. Nothing to see here #gamedev #indiedev T.co

Jul 31 2016

Fact: @GitKraken is awesome #indiedev #gamedev

Jul 28 2016

Aaand for the 100th time, I have a REALLY awesome idea that I'm sure it's been already done #gamedev #indiedev #lesigh

Jul 26 2016

Ruby on Rails is hard and I hate it and myself and basically everything except for kittens. I love kittens.

Jul 23 2016

A small proof of concept for my #agbic game! :D #gamedev #indiedev T.co

Jul 6 2016

My motivation to code went away and isn't coming back. I'm gonna try make something for #agbic and see if it helps #gamedev #indiedev

Jul 5 2016

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