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Created for Ludum Dare October Challenge 2012, based on creating and selling a game before the end of October. Platformer. Progress through levels by jumping cubes that come and go continuously. You must calculate the exact moment to jump to avoid falling and reach the goal. 30 levels + level editor. Create and share your own levels. In the future there will be a version with improved graphics and new levels, free for those who buy this.

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Dimension of Cubes!
Platforms
Windows
Developer & Publisher
Synchrex
Contact
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Release date
Game watch
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Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @synchrexeng

Ruby on Rails is hard and I hate it and myself and basically everything except for kittens. I love kittens.

Jul 23 2016

A small proof of concept for my #agbic game! :D #gamedev #indiedev T.co

Jul 6 2016

My motivation to code went away and isn't coming back. I'm gonna try make something for #agbic and see if it helps #gamedev #indiedev

Jul 5 2016

I'm trying to do client prediction and everything is hard and laggy and I need chocolate. Lots of chocolate #indiedev #gamedev

Jun 23 2016

MULTIPLAYER CODE IS HARD *cries forever* #gamedev #indiedev

Jun 23 2016

I got very stressed (again) with My Main Project so I'm trying to make a clicker because why not #gamedev #indiedev T.co

Jun 8 2016

Learning @godotengine ! #gamedev #indiedev T.co

May 31 2016

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