Welcome to Steel Cyclone Studios! We are a small indie game company that aims to create videos, 3d models, and fun video games. As both gamers and developers, we strive to create an experience that empowers and gives voice to our consumers while closing the gap in what you want on the market. We are committed providing you with updates, behind the scenes, and setbacks in what is the making of a game. We invite you to join our journey from code to controller. Feel free to track our Indie DB Pages. If you like what we do please subscribe to our social media! Many thanks to our fans and supporters!

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Neoforce Controls

Neoforce Controls

Source Code

Created by Tom Shane, Neoforce is a skinnable GUI library for XNA 4.0 and MonoGame. Neoforce Controls provides WinForms like UI for both your XNA and...

Voxel Engine

Voxel Engine

Source Code

Created by 100500games, the Voxel Engine is a Minecraft style terrain engine programmed in C# utilizing SharpDX, SlimDX and XNA 4.0. Lookup their YouTube...

Axiom 3D Rendering Engine

Axiom 3D Rendering Engine

Source Code

The Axiom Engine is an Open-source, cross-platform 3D rendering engine for .NET and Mono licensed using the LGPL. The engine is a high-performance C...

Xi Game Engine

Xi Game Engine

Source Code

Created by Bryan Edds in XNA 3.1, the Xi Game Engine is a 3D tool with a host of features. It includes a 3D scene system with a visual scene editor and...

XNA Havok

XNA Havok

Source Code

Created by Falhar, XnaHavok is simple wrapper for Havok SDK for use in XNA in single DLL. It allows use of Havok functionality in XNA through C# and Visual...

Henge3D Physics Library for XNA

Henge3D Physics Library for XNA

Source Code

Henge3D is a 3D physics library written in C# for XNA. It is implemented entirely in managed code and is compatible with the XBOX 360. It has many features...

leCotteGame XNA Engine

leCotteGame XNA Engine

Source Code

Right now the engine has several features that make it quite usable for developing a basic game, though right now I would say its current form is more...

Engine Nine

Engine Nine

Source Code

Created by Yufei Huang, Engine Nine is the most popular open source XNA game engine that allows you to create amazing 2D and 3D games in C#. It runs on...

XNA App Hub Samples

XNA App Hub Samples

Source Code

This download contains essentially the content catalog from the XNA App Hub Community website that will shutdown in 2017. I would hate to see such great...

XNA Final Engine

XNA Final Engine

Source Code

Created by José Schneider, the XNA FINAL ENGINE is a framework/engine developed on XNA 4.0 that runs in Windows and XBOX 360 and has the purpose of producing...

Persian Engine

Persian Engine

Source Code

Created by Pooya Eimandar, the Persian Engine (codename Black Kitten) was created and adapted for a range of video game genres. The game engine was used...

Quick Start Game Engine

Quick Start Game Engine

Source Code

Created by Nic, the QuickStart Engine is designed to make it easy to get your 3D XNA project off the ground, by taking care of the framework for you...

Meteor Rendering Engine

Meteor Rendering Engine

Source Code

Created by Chris Cajas, the Meteor Rendering Engine is a custom graphics engine for XNA.

Procedural LTrees

Procedural LTrees

Source Code

Create natural looking tree models in real-time for your XNA and MonoGame projects. LTress makes it easier for game developers to create beautiful nature...

XNA GPU Particles Tool

XNA GPU Particles Tool

Source Code

This is a tool created by John C Brown to help create particle effects based on the sample shaders provided in the XNA education catalog. The shader parameters...

sgMotion Animation Library

sgMotion Animation Library

Source Code

Based on the excellent XNAnimation library, this project picks up development and provides full integration with both the SunBurn Engine and SunBurn Framework...

XNA 3D Gizmo

XNA 3D Gizmo

Source Code

Created by Tom Looman, the XNA 3D Gizmo is an open-source transformation widget that provides all the common and advanced transformation features of those...

X-Engine 2

X-Engine 2

Source Code

Created by Sean James, the X-Engine is a game engine built upon the XNA Framework.

Ploobs Game Engine

Ploobs Game Engine

Source Code

This is an amazing game engine built upon the XNA Framework. Unlike SunBurn, it handles a bit more than just graphics (plus it’s free), and its graphical...

Light Shaft Rendering XNA

Light Shaft Rendering XNA

Source Code

Created by Luke Thatcher, this is an implementation of Light Shaft rendering, running on both Windows and Xbox 360; written in XNA with custom HLSL shaders...

Bezier Path Lighting XNA

Bezier Path Lighting XNA

Source Code

Created by Luke Thatcher, this is an experimental extension to traditional Phong point lighting. A Bézier curve is described, either linear or quadratic...

XEN: Graphics API for XNA

XEN: Graphics API for XNA

Source Code

Xen is a framework for rapidly developing high performance 3D Games for Xbox 360 and PC -Xen simplifies writing low level graphics code so you can make...

Rim Lighting XNA 4.0 Windows Source

Rim Lighting XNA 4.0 Windows Source

Source Code

Rim lighting is a common technique used in photography and computer graphics. The technique puts a light source on the opposite side of the object and...

Parallel Tasks

Parallel Tasks

Source Code

A concurrency library optimized for Windows and the Xbox 360 (Compact Framework), designed to ease the development of applications with scale across n...

XNA 4.0 Robot Game

XNA 4.0 Robot Game

Source Code

The Robot Game Kit is a complete mini game for XNA Game Studio. The project comes ready to compile and run, and it's easy to customize with a little bit...

XNA 4.0 Deferred Lighting

XNA 4.0 Deferred Lighting

Source Code 1 comment

This is the updated Deferred Rendering Sample created by Catalin Zima originally written in XNA 3.1. It has been converted to XNA 4.0 thanks to Roy Triesscheijn...

XNA 4.0 Water

XNA 4.0 Water

Source Code

In this example you will learn to create a water for your games. You will create a technique to calculate the reflectionMap and refractionMap scene first...

XNA 3.1 FPS Starter Kit

XNA 3.1 FPS Starter Kit

Source Code

The XNA First-Person Shooter Starter Kit was originally developed by Fabio Policarpo in XNA 3.1. It is based off his Ship Game Starter Kit. This starter...

XNA 4.0 Real-Time Reflection

XNA 4.0 Real-Time Reflection

Cyclone Game Engine Source Code

I have successfully converted the XNA 3.1 Real-Time Reflection example to XNA 4.0. You can find the XNA 3.1 original example from the XNA Community Website...

XNA 4.0 Racing Game Starter Kit

XNA 4.0 Racing Game Starter Kit

Source Code

The Racing Game Starter Kit is a complete 3D game. This sample comes ready to compile and run, and it's easy to customize with a little bit of C# programming...

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6.56gb
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XNA Final Engine
XNA Final Engine Source Code 386.14mb
XEN: Graphics API for XNA
XEN: Graphics API for XNA Source Code 27.63mb
XNA 3.1 FPS Starter Kit
XNA 3.1 FPS Starter Kit Source Code 24.1mb
XNA 4.0 Racing Game Starter Kit
XNA 4.0 Racing Game Starter Kit Source Code 126.74mb
Persian Engine
Persian Engine Source Code 580.21mb
Voxel Engine
Voxel Engine Source Code 746.43mb
XNA Havok
XNA Havok Source Code 13.9mb
X-Engine 2
X-Engine 2 Source Code 42.54mb
Neoforce Controls
Neoforce Controls Source Code 19.33mb
XNA 3D Gizmo
XNA 3D Gizmo Source Code 865.63kb
XNA 4.0 Deferred Lighting
XNA 4.0 Deferred Lighting Source Code 13.28mb
Meteor Rendering Engine
Meteor Rendering Engine Source Code 3.69mb
XNA 4.0 Water
XNA 4.0 Water Source Code 5.79mb
XNA 4.0 Robot Game
XNA 4.0 Robot Game Source Code 98.74mb
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