Red Alliance Games is an Indie developer company. So far we are creating only one game called Red Alliance in Unity 3D Engine. It is a linear storyline based FPS game with elements of horror and a co-op feature. The game has been in development since 2012 and is now currently getting close to its final state. Approximate release date is around autumn of 2016. The game is being developed by: Roman Agapov: Project leader, level design, coder, level modeler, partial props and weapons modeler, storyline writer, voice acting. Adrien Rama: Props modeler, weapons modeler, character design, voice acting. Hans Christian Lie Johannessen: Weapon animations, weapon modeler, voice acting. Renardo Robinson: Character rigging, weapons modeler.
In this Update I show gameplay from 2 new levels in the game and show new storyline elements, as well as new characters. Additionally I introduce new...
red alliance - update 67 - prologue and new mountains level
In this Update I demonstrate updated Main Menu, a large Apartments extension in City level, a lot of AI improvements and some footage of new levels.
red alliance - update 66 - city apartments extension + new levels footage
Red Alliance Update 65 is out! Bringing huge graphics and physics update!
red alliance - update 65 - biggest graphics and physics update!
In this update I show all the features of Red Alliance networking, such as networked AIs, smooth objects synching, vehicles, object destruction, etc...
red alliance update 62 - co-op campaign + networked destruction physics
This update shows the new Global AI feature that was developed by me. It handles 3 classes of AI which are shooting AI, zombie AI and friendly AI. Also...
red alliance - update 61 - global ai system, prison level
I demonstrate the new features in the game, such as picking up objects, destroying objects, destroying certain buildings. I also show new props, new buggy...
red alliance update 60 - player interactive physics and object destruction
In this Update I worked on the forest level in Phase 2 of campaign, improved physics, added a new level with completely new atmoshphere, and a lot more!
red alliance update 59 - toxified sewers level, updated physics
In this update I demonstrate the new weapon system which allows the player to carry up to 3 weapons and a knife. Each weapon can be stored in slots. Also...
red alliance update 58 - phase 2 updates, new weapon system, and more!
In this update I demonstrate the beggining on second Phase in campaign, showing new NPCs, and cutscenes. Also I demonstrate the new weapon textures and...
red alliance - new player set up & updates on campaign!
In this update I demonstrate a gameplay of a big match of 4 people, with 7 new weapons, new customization menu, new models, new level, updated Main Menu...
red alliance - massive multiplayer match + 7 new weapons!
In this update I release the demo! Many people asked for it, I hope you guys will enjoy it! Let me know what you think!
update 53 + the demo!
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