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Red Alliance is FPS story-line based game that started its development back in 2012. The game takes place in an Eastern European country where a weak government was taken down by a group of Oppressive Units. The new leaders of the country brought up new rules, pressuring the citizens and limiting their actions, restricting them to do anything against the new government. Everyone who opposes the Oppressive Units or the new brought up government is put in a high security prison. Player was one of the many citizens who tried opposing the new government and was imprisoned. Gameplay begins with player making his escape and making his way to the resistance group "Red Alliance" that is fighting against the new government and liberates the citizens.

Report RSS Red Alliance - Update 65 - Biggest graphics and physics update!

Red Alliance Update 65 is out! Bringing huge graphics and physics update!

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In this Update Red Alliance was finally fully transferred to Unity 5! All environment materials were replaced by PBR materials as well as that we are now using Unity's dynamic GI in Prison and City levels. Here is a full list of new features, changes and implementations.

- Fully remade scenery lighting in Prison, City and Main Menu levels
- Implemented Substance materials for Environment objects.
- Implemented new Prison props and some old weapon models were replaced.
- Character's FPS Rig was fully replaced by new one, with now changeable skins (up to 7 variations of different sleeves, gloves, etc).
- New weapon models include : AKS-74u, RPG-7, Tec-9, RGD-5 Grenade, Deagle
- Brought back the Forest Level, now with train tracks and a moving train on which player arrives from previous City level.
- Replaced majority of props in Forest Level, replaced all NPCs and supply crates as well as changed the ending of Forest Level.
- Remade damage models on movable and destructible props, now a more accurate and more optimized damage model.
- Updated Player controller, player now doesn't get stuck on certain objects.
- Remade vehicle controller, now a lot more responsive and more realistic.
- Remade saving system, is now more dynamic, and easier to set up.

See the full video Update here :

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