GameConnect is an online magazine dedicated to our passion for games, on all platforms and systems. For us, games are more than a passing fancy: they are the most popular form of entertainment of the decade, and many of the people involved in making GameConnect a reality are long time enthusiasts and game developers. GameConnect is part of TechConnect, a company based in the Netherlands active in ICT and Online magazines since 1998. Covering news and reviews for all things Steam, Xbox, Playstation, Mac, PC, Mobile, Portable and Toaster (for when they finally manage to put games on toasters so that you have something to do while you wait for your bread), we look for great games and love to tell you about them. We’ve been doing this for a while. The original GameConnect was founded in 2004, before evolving into the massive SteamFriends community, only to return to its all-inclusive roots in 2010, reborn as the new GameConnect.
An interview series with the modders turned developers of World War II shooter Day of Infamy.
An interview series with the modders turned developers of World War II shooter Day of Infamy.
An interview series with the modders turned developers of World War II shooter Day of Infamy.
This new update for Insurgency expands upon the experience delivered in January, with several new game modes, two new maps, an expanded arsenal, and much...
Warning, the following lines may hurt your wallet (well, not as much as the current steam sales), cause these games were really awsome as a mod…and...
(SITTARD, THE NETHERLANDS) June 18, 2013 – InterWave Studios announced today a dual Kickstarter and Steam Greenlight campaign that will run simultaneously...
Replay some of the greatest hits from Indie Royale including Nuclear Dawn, Defense Grid, Gemini Rue and Soulcaster 1+2.
Sittard, The Netherlands, 19 December 2012 – InterWave Studios announces the release of Nuclear Dawn Patch 6.9. This long-awaited patch for the award-winning...
Sharing Dark Matter’s first gameplay video is one of those moments. Prom. Walking down the aisle. Picking up the gravity gun in Half Life 2. Filled...
The first Nuclear Dawn custom maps are starting to surface and we look upon them, we find them good. So good, in fact, that we want to offer two map makers...
A brand new update for Nuclear Dawn has been released last week on Steam that fixes a lot of bugs, adds new functionality and features like crouch toggle...
Indie Royale has launched a bundle to celebrate the beginning of 2012!
In preparation for the Free Weekend on Steam, running Thursday 15th through Monday 19th, InterWave has released their biggest update for Nuclear Dawn...
The fifth of six tutorial videos to help players learn the ropes of Nuclear Dawn's gameplay and challenges. Get studying!
Sittard, The Netherlands, 26 September 2011 – independent developer InterWave Studios announces the official release of Nuclear Dawn, its first commercial...
This weekend Nuclear Dawn will be completing the fourth week of it's publicly playable Beta, and with just a couple of days before release, now is the...
The third of six tutorial videos to help players learn the ropes of Nuclear Dawn's gameplay and challenges. Start studying!
As Nuclear Dawn enters its second week of closed Beta, InterWave releases the second of six announced player tutorials.
The second of six tutorial videos to help players learn the ropes of Nuclear Dawn's gameplay and challenges. Start studying!
Sittard, The Netherlands – 12 August 2011 – as the start of Nuclear Dawn’s closed Beta approaches, InterWave Studios unveils the first details of...
In order to celebrate the start of Nuclear Dawn’s pre-purchase offer on Steam, we are releasing our first official tutorial video, which takes new players...
It's been a while since we published any news on the game, so here's a monster update, complete with new screenies (in the game gallery), and a complete...
Sittard, The Netherlands, April 1, 2011 – InterWave Studios are proud to announce the final release and closed beta schedule for Nuclear Dawn, their...
The most important facet of Nuclear Dawn’s tactical combat experience is the way player classes interact with each other. No class has been designed...
Vehicular combat plays a large role in Nuclear Dawn's extensive environments. Walking around in a fully powered up Exo suit, lugging your weapons from...
InterWave Studios are proud to announce the release of the first feature-full Nuclear Dawn trailer.
With the trailer preparations and raw footage shoots done, we can finally resume our scheduled transmissions. Let’s take things up a notch, as we reveal...
There are certain subjects that one expects to discuss in the rarefied echelon of game production. Player models. Weapons. Particle effects and complex...
So, Nuclear Dawn is going to blend RTS and FPS in titillating ways that no game has pulled off before. It's set in post-apocalyptic real-world cities...
During the design and pre-production phases of Nuclear Dawn, a lot of care went into distilling the essence of strategy games. Here is part 2 of our run...
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