Bloxel
MIT licenceBloxel is a fast voxel engine written in C# with the XNA framework. It is currently under active development and will be released in late 2013.
Always Alpha is an indie game development group consisting of two high school students from California. We currently have two games released, War of the Voxels and Labyrinth, which run on our soon-to-be open-source voxel engine, Bloxel.
Bloxel is a fast voxel engine written in C# with the XNA framework. It is currently under active development and will be released in late 2013.
War of the Voxels is an upcoming free first person shooter. The world is completely destructible, and either randomly generated or custom-made maps can...
Labyrinth is a 3D horror game that takes place in a randomly generated maze filled with monsters. Escape the maze to win.
Phobia Interactive is an independent game development studio. Follow us on twitter.com/#!/PhobiaInteracti
Uber Entertainment Inc. is a small, privately held video game development studio located near Seattle, WA. Founded in March 2008 by a team of veteran...
Named after the most mathematically horrifying animal, Team Fractal Alligatior is a one person team based in Adelaide, Australia - founded by Matt Trobbiani...
A developer of role playing games including Dream Tactics.
Games made with crystal design in mind, that's FiolaSoft Studio. Developers of MATCHO and BLACKHOLE.
S-GAME was founded in 2011, as the developer of Rainblood and Phantom Blade Series on Mobiles, it has earned the reputation more than an indie studio...
Love the name of the company xD <3