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This project is currently undergoing a major revamp! The terrain engine is being rewritten to support smooth terrain.

Follow us on twitter for development updates!
Lead Developer: @tpeng1337
Developers: @warofthevoxels

Register on our forums! You'll be able to talk to us directly, suggest features, report bugs, and talk with other players!
Click here to register.

ANNOUNCEMENT: We are now accepting playtester applications! Scroll down for more information.

War of the Voxels will feature a full physics system, destructible terrain, and other gameworld interactions. Although at the moment, the game is quite simple, we hope to implement a lot of more customizable aspects to the game, such as ranks, player classes, and, of course, more weapons!

Current Release (April 1, 2013): Alpha 0.0.1
Download here.

Please remember that this is an alpha release, and as such is prone to bugs and glitches.
For updates and information on the state of the game, visit the development blog!

A hint of what's in store...

Alpha 0.1.0 TO-DO (ETA: Early August 2013):

  • Player names (via a user account system)
  • Leaderboards
  • Revised GUI Layout
  • More weapons
  • Admin/Moderator system
  • Adding blocks
  • Sprinting
  • Smooth Terrain

Alpha 0.1.1 TO-DO:

  • More Gametypes
  • Map Saving
  • Crouching

Alpha 0.1.2 TO-DO:

  • Mod tools
  • Mapping tools
  • Conversion from Minecraft maps
  • Barebones plug-in system

Alpha 0.1.3 TO-DO:

  • Single-player AI Battle Mode
  • More weapons
  • Revamped class system

We are now accepting playtester applications. Visit the website to submit your application.

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Last week, I showed a "sphere" generated from dual contouring.

I'm pleased to now say that the new engine has advanced a lot, and is now capable of producing terrain!

Take a look:

As you can see, there are still some lighting artifacts, but the terrain itself seems to be properly generated. The next step is probably adding functionality to modify the terrain, and after that, some level of detail code to possibly triple the render distance.

Well, that's it for this week! Next week, expect to see a video (although I can't guarantee it) showing the ability to modify the terrain.

If you're looking for more frequent updates, check out the forums! I generally post daily there about what I worked on for the day.

Forum: Warofthevoxels.com

Quick Update - June 10, 2013: Octrees and New Forums!

Quick Update - June 10, 2013: Octrees and New Forums!

2 years ago News 0 comments

A new octree system is in the works for terrain! Also, we've upgraded our forums! Check there for more frequent development updates.

Development Journal - June 9, 2013

Development Journal - June 9, 2013

2 years ago News 4 comments

Work has begun on the new engine! Take a look at this week's progress.

Development Journal - June 1, 2013

Development Journal - June 1, 2013

2 years ago News 2 comments

War of the Voxels is due for a major makeover... read to find out!

New Lighting

New Lighting

2 years ago News 5 comments

The lighting system in War of the Voxels has been drastically improved! Take a look at the lighting in action.

War of the Voxels Alpha 0.0.1 Server

War of the Voxels Alpha 0.0.1 Server

2 years ago Demo 11 comments

XNA 4.0 Refresh is REQUIRED for this download! Read the description for more information.

War of the Voxels Launcher

War of the Voxels Launcher

2 years ago Installer Tool 5 comments

XNA 4.0 Refresh is REQUIRED for this download! Read the description for more information.

Post comment Comments  (0 - 10 of 64)
syco98 Apr 3 2015 says:

i guess this game is dead isnt it ?

+1 vote     reply to comment
playingg0d May 10 2014 says:

Is there any progress or this game is dead?

+1 vote     reply to comment
untitled Creator
untitled Jun 29 2014 replied:

Hi! Unfortunately, I've been busy lately and haven't found much time to work on this. Hopefully I'll have time soon to keep working on it. The biggest thing in the pipeline right now is the new terrain/rendering engine. If all else fails, I'll probably open source the code. :)

+2 votes   reply to comment
Guest Oct 30 2013 says:

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Mushroomman Jun 9 2013 says:

Whatever you do, don't sell this game to Jagex!

I'm still grumpy about that.

+3 votes     reply to comment
Flatbaby May 15 2013 says:

Looks like AoS.. Will it stay free ?

+5 votes     reply to comment
CasperThe3 Apr 19 2013 says:

Just like minecraft xD
But cool.
Nice game.

+2 votes     reply to comment
Mikjaash Apr 8 2013 says:

I remember seeing this when it was very early in development.
So nice to see the way it has come now!

Keep up the good job!

+2 votes     reply to comment
Héllalujah! Apr 7 2013 says:

Wow,Cool game! =D =P XD
I m a big fan of AoS and that game looking awesome too. =D =P XD

+4 votes     reply to comment
moddlord1 Apr 7 2013 replied:

got my vote

+5 votes     reply to comment
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War of the Voxels
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Released Apr 2013
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Latest tweets from @warofthevoxels

Feb 4 2013

First tweet ever! Woohoo! Check out the demonstration of the physics here: T.co

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War of the Voxels
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