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Z2 Weekly Dev Report #8

Z2 Weekly Dev Report #8

News

This is week is all about the character and its weapon with sketches and concepts.

Z2 Weekly Dev Report #7

Z2 Weekly Dev Report #7

News

Final article about game design, more precisely about the player and its systems. And the end of our pre-production.

Z2 Weekly Dev Report #6

Z2 Weekly Dev Report #6

News

Continuation from last week Game Design article, Level Ingredients, Level Script and some meshes

Z2 Weekly Dev Report #5

Z2 Weekly Dev Report #5

News

Game Design direction. Level Design explanation and map structure.

Z2 Weekly Dev Report #4

Z2 Weekly Dev Report #4

News

All about the aesthetics this time: Review of the previous art and new in-game map concepts.

Z2 Weekly Dev Report #3

Z2 Weekly Dev Report #3

News

A new concept Art about with some dystopic elements. Level Design prototype and a video showing it.

Crystals Of Irm News

Crystals Of Irm News

News

Get ready to add another game to that mysterious wishlist so many are talking about and join the playtest program.

Buy Toad On Fire on Steam

Buy Toad On Fire on Steam

News

Toad On Fire is a top-down, retro-like action-adventure shooter. You play as Smokey, a toad armed with a flamethrower, and take the offensive against...

Z2 Weekly Dev Report #2

Z2 Weekly Dev Report #2

News

Z2 Project development is alive and well. 2 new awesome environment concepts. And the 3 core gameplay mechanics.

Z2 Weekly Dev Report #1

Z2 Weekly Dev Report #1

News

The second project by Zapowa Games is now in development, Z2 Project. The renewal of the team. Our goals. What to expect. And some environment sketches.

The game playtest

The game playtest

News

The first Twilight Wars playtest has launched. Join us and give your feedback!

New Action Trailer and Third-person camera option

New Action Trailer and Third-person camera option

News

Following the request of some people, I ended up creating the third-person camera option and...

Crystals Of Irm Dev Update

Crystals Of Irm Dev Update

News

Hey! A new Crystals Of Irm Dev Update is online. Back to the battle system and the combo system is finally working!

Twelve month of COI

Twelve month of COI

News

New Crystals Of Irm blog post is onlin - Twelve month of COI

Life sign & future plans

Life sign & future plans

News

Time for a little sign of life! Sorry for the silence in the last month, but I needed the time to finish some things in Crystals Of Irm. And for that...

Final Designs

Final Designs

News

We want to present you the final designs of some of the assets used in our game.

New Advancements and New Version

New Advancements and New Version

News

Advancements in terms of programming, game presentation, and enemies and also our new version of the game.

Final Dev Report

Final Dev Report

News

Gameplay Trailer. Story Trailer. And some final promo art.

VoxStory Kickstarter - 22nd July!

VoxStory Kickstarter - 22nd July!

News

Kickstarter for the cinematic TTRPG 'VoxStory' has been announced and will be launched on 22nd July!

HUD, UI and sound implementation

HUD, UI and sound implementation

News

Week 14 - We are working on implementing our hud, ui and sound effects.

Alpha with Art

Alpha with Art

News

Week 13 - We are in the process of adding our art to the alpha.

Ethea studies and more

Ethea studies and more

News

We have for you new character studies for Ethea and some animations.

Weekly Dev Report #12

Weekly Dev Report #12

News

Creation of the enemy, from concept to sprite. And a little sneak peak about the UI.

Weekly Dev Report #12

Weekly Dev Report #12

News

Creation of the enemy, from concept to sprite. And a little sneak peak about the UI.

Anywhereland Devlog: Level Design

Anywhereland Devlog: Level Design

News

Hello Guys! In this article, we will show a some of the level design that we allready have...

UI Tests

UI Tests

News

Week 12 - Working on our UI and HUD concepts before working on UI Colors.

Weekly Dev Report #11

Weekly Dev Report #11

News

The final name for the game has been decided. The logo and what it represents. And some props to make platforms more appealing.

In-game art

In-game art

News

Week 11 - Art for in-game worlds, characters and enemies.

Weekly Dev Report #10

Weekly Dev Report #10

News

A Development Milestone reached. In-Game gameplay clip. And some Animations of the playable character.

Internal testing build

Internal testing build

News

Week 10 - Internal testing focused on mechanics and AI.

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