• Register
Post news RSS Imperial Winter Progress Update

A long overdue update, containing information regarding the progress of our (closed) beta testing, as well as previews of new content such as our Tatooine mapset and Imperial Walkers.

Posted by on


I thought seeing as it's been so long since our last newspost here (part laziness, part not wanting to knock off the PCG article news), I thought I'd let everyone know how everything is going, and make sure you're all well aware that Star Wars: Imperial Winter is moving along at an excellent pace.

We've entered a stage of heavy beta-testing, with around 15 regular testers running games almost nightly. Our design is certainly being put through it's paces, and there are plenty of issues both big and small that we are working our way through. On the whole, feedback is positive, and the game seems to be developing as we've foreseen (cue emperor's cackle).

Imperial Winter is proving to be a well paced strategic-level game revolving around territorial control with an emphasis on troop manuevering and placement. The main body of player's armed forces is made up by infantry (being necessary to capture territory), who are then supported by vehicles and air.

Currently, the beta players are playing with a limited unit set, restricted from what we have planned for the final public release so that we could ensure a tight balance for the early tiers. We are working hard on finishing up the final heavy units for the public release, so that we can introduce it to the testing pool, fine tune, and then release to you!

You can track our progress here: Imperialwinter.com

We'll be showing off some of our completed units in the coming weeks, so keep checking our moddb page.

To get things off the bat, here are some images showing off our new Tatooine mapset, with features by Gnomre and myself, and the gorgeous map produced by a new team member, Beherith.

Airspeeders Going Down Tense Urban Combat Air Combat over Tatooine

Amidst the action you might be able to spot a few of the previously unseen Imperial Walkers that our talented skinner Lynx has finished in the last few weeks.

Finally, a reminder that we are still very interested in gaining assistance from anyone with skills in modelling, texturing, or programming (lua coding in particular). If you lack these, and still want to help out, we're also looking for people to help out with voice acting for our units. Please direct any inquiries to our forum: Forums.imperialwinter.com

Comments
Robots!
Robots!

epic stuffs

Reply Good karma Bad karma+2 votes
Mastix
Mastix

Amazing stuff!!!!!

Reply Good karma Bad karma+1 vote
Smoth
Smoth

PFFT you have like 3 times the views that I have, PFFFFFFFFFFT!

Reply Good karma Bad karma+1 vote
blubbfisch
blubbfisch

add "star wars" in your title. this might help (eg. Star Wars - Gundam Strikes back)

Reply Good karma Bad karma+2 votes
Smoth
Smoth

that is reply to warlords post in my news, just a bit of joking between devs :P

Reply Good karma Bad karma+1 vote
Bird_of_Prey
Bird_of_Prey

Can't wait for this one!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.