• Register
Post news RSS Player Depowerment - Outbreak Developer Series

New article from the developers of Outbreak covering player depowerment and its importance in survival horror.

Posted by on

We've just posted a new article in the Outbreak Developer Series on Player Depowerment. Depowering the player is an essential part of the survival horror experience. When a player feels fragile, it forces them to make strategic decisions and weigh the usage of their resources more carefully. This articles discusses these themes and how they're applied to the Outbreak game experience. You can check it out directly here and vote for us on Steam Greenlight!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.