We need custom work for animations (based on Adobe’S Mixamo characters, and Unreal Engine characters), for general mesh specific work, and for customizations of existing characters (Model editing, creation of new clothes).
We require graphic work for UI specific buttons, spell and ability icons, or for the creation of scenery, based on the game lore.
We still need a solid logo design, and are missing a decent UI design.
In the past weeks we made some good progress with our multiplayer RPG, got a couple of new team members. Recently two story writers joined our ranks. The story team is currently working on the first quests and basic lore.