• Register

A saga role playing game, developed with Unreal Engine.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

After what appears to be a worst case when it comes to launching a game, the latest version can be considered stable, and offers several hours of gameplay for adventures eager to test out an upcoming RPG.

There were several issues at the start of the game, first, the ocean integration update took two month longer than anticipated (developed by a 3rd party), then it turned out inefficient for my needs.

Secondly, after years working with Amazon Gamesparks for player data cloud storage, I decided to make the switch to the brand new (not yet fully launched EPIC GAMES Online Services). new free alternative for storing player progress, rankings, and so on.

indie1

Though, it turned out the ocean issues I encountered could be solved relatively easily, by using yet another ocean integration, luckily very user friendly.

Now, at launch I was done transitioning the project to the Epic Games code, but what I didn't knew at the time, I was the only user able to login.

Because the Steam launch was already here, on launch day the first issue, users could not login. So we had to disable login, eventually there were bugs with the new code integration too, surprise.

Fast forward, two weeks later, and almost constant crunch, the client looks kind of solid, and there are tons of minor and major updates.

indie2

A Milestone

So much critical work has been accomplished that the current client can be truly considered a launch candidate now. Hopefully the first hick-ups didn't scared away too many users, but I believe that quality will prevail in the end.

The state of the game is now that I can start working on skill progressions, and the zone after the starting zone, very cool indeed!

Further progress will likely keep the current pace, or even outmatch it, since there is a lot of content already prepared, waiting eagerly for deployment.

With 2021 at our doorsteps, I look positive at the future development, and who knows perhaps there will be a few huge surprises.

A surprise, for example I work already on another RPG game - I know, kind of crazy! But it is so much fun, even with the crunch and stress and alll.

Wish you all the best, and a happy 2021.



Wanted: Alpha Testers

Wanted: Alpha Testers

News 1 comment

Before we launch on Steam to offer Early Access (and possibly elsewhere too), we need to work a little more on tweaking existing game systems, adding...

Preparing the Alpha Test

Preparing the Alpha Test

News

We are now working to fine tune the alpha client content, improve things, fix issues, and test the gameplay, prior to invite people to the alpha test.

Testing of Combat AI Skills

Testing of Combat AI Skills

News

It's been a while, but development of EPICA is again in full swing, as we roll-out the end-phase of adding critical game content. Today we published a...

Join our dev team!

Join our dev team!

News 2 comments

The development team of Epic Of Tales, is seeking currently talented artists to join our ranks.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

X