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Post news RSS Good News.. And Bad News.

Just a few things to sum up the latest progression for the game.

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Alright guys, I'm gonna be straight to the point. I'll start with the bad news.
The bad news is that the game is on a Hiatus until about late December/Early(Or mid) January.
The reason why is the good news.

I'm switching the game over to Unity.

This means that every single thing in the game SHOULD be created by myself or my best friend/co-creator.

The Co-creater, the guy who makes the music for the game, thought that it would be a better idea to switch my game to Unity.
After much thought, I said "Sure, why not."
I want this game to be unique.
The next time this game will have a playable demo may be awhile, but when it does, it will be a COMPLETELY NEW game.
Rest assured, the same story and the same level design may be in place, but it will be much more unique and branched out than what FPSC allows.
Unity allows me to further my ideas, and granted, Unity itself has some limitations, it's much more flexible for me, and will also allow me to give the game to Mac users as well.

EVERYBODY WINS!
So, thank you all for your patience and following to this game. I know, it's not a big game yet, and I know I seem to go on Hiatus a lot, but soon, this game will be completely redone and much better than now.
Sit tight, updates to come.

Comments
HenryT77
HenryT77

More good than bad news ;)

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