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So we're welcoming two new modellers onto the team! Up until now it had been Alex, the lead developer also handling all of the 3D models, along with some very generous help from Steve at Arteria3D, but no more! Alex can focus on coding and the new modellers Greg and Ethan can do their thing.

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So we're welcoming two new modellers onto the team! Up until now it had been Alex, the lead developer also handling all of the 3D models, along with some very generous help from Steve at Arteria3D, but no more! Alex can focus on coding and the new modellers Greg and Ethan can do their thing.

First up is Greg Schneider, who has been working on his torture chamber subterranean tileset. So far untextured, but it's coming along great, complete with secret walls, blood-drains, wall manacles and torture implements:

After Greg we've also brought on Ethan Noble of Devour Games who has been hard at work constructing the abandoned mine tileset that you'll be able to venture through. Not finished texturing yet, and focusing on detailing the wall segments first, but already it's looking incredible!

We'll keep you posted on how both of these shape up, and post video run-throughs of them when they're completed! Stay tuned!

Comments
Gorkel
Gorkel

awesome, this is one of my most anticipated indie games.

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CumQuaT Author
CumQuaT

Glad to hear it! Thank you! :D

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myxale
myxale

Mines. My old D&D DM loved using mines for our adventures.
Best childhood adventure memories happened in Mines!

:)

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CumQuaT Author
CumQuaT

Hopefully we can create some more!

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Kikwik
Kikwik

It's great to see that some indie games can compete with AAA games ! Good luck for this, I'm watching it from a long time !

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CumQuaT Author
CumQuaT

That's nice to hear! We get lots of criticism that our graphics look "cheesy" which I really fail to see! I think our team does a pretty damn good job!

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SIGILL
SIGILL

This doesn't look like cheese at all. Silly people.

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Sph!nx

I agree, it looks fantastic. Different games have different styles. I like your style. It has this 'hand made' feeling with careful thought on the details. Keep it up!

Every style is unique but most AAA games try to match styles to reach the same commercial successes. However, this tend to give some gamers a narrow view on what is pretty or has quality. I believe this is where the critics come from.

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CumQuaT Author
CumQuaT

Probably :) but to expect a AAA style from an indie project is just nonsense :P glad to hear you guys like the way we swing!

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Sph!nx

Don't underestimate the indies!

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DoctorSpanky
DoctorSpanky

Damn, it keeps getting better and better =)

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CumQuaT Author
CumQuaT

:D glad you think so!

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Surrealness
Surrealness

Nice models! Can't wait to see them working in-game. (:

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CumQuaT Author
CumQuaT

Should have videos of it soon :)

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Rayman51
Rayman51

mines . Thousand of them..... it's like a nightmare becoming true :(

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CumQuaT Author
CumQuaT

Wait until you see the crypts!

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Rayman51
Rayman51

CRYPTS!!!!! oh boy, i can wait to see those zombies!!! AND THEN LET'S BEAT THE CRAP OUT OF SOME ELDER GOD!!!!!!
oh my... i guess i got .. carried away XD

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CumQuaT Author
CumQuaT

lol gotta be careful with the zombies in Malevolence. They have a 1 in 10 chance of infecting you if they land a hit!

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Rayman51
Rayman51

infection? because you are planning a whole disease system too ? oh boy, now I'm dying... You just made me regret the fact that i couldn't use kickstarter .... :(

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CumQuaT Author
CumQuaT

lol pre-orders aren't too far off.

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