So we're welcoming two new modellers onto the team! Up until now it had been Alex, the lead developer also handling all of the 3D models, along with some very generous help from Steve at Arteria3D, but no more! Alex can focus on coding and the new modellers Greg and Ethan can do their thing.
First up is Greg Schneider, who has been working on his torture chamber subterranean tileset. So far untextured, but it's coming along great, complete with secret walls, blood-drains, wall manacles and torture implements:
After Greg we've also brought on Ethan Noble of Devour Games who has been hard at work constructing the abandoned mine tileset that you'll be able to venture through. Not finished texturing yet, and focusing on detailing the wall segments first, but already it's looking incredible!
We'll keep you posted on how both of these shape up, and post video run-throughs of them when they're completed! Stay tuned!