New Spell Runes
Chip created two brand new spell runes for our spell shaping system. They are:
The spell leaps from target to target, causing damage to each one hit.
This rune evenly spreads projectiles in front of you and will allow you to take out clustered groups of enemies at any range.
Though we tested these with our fireball spell, the new spell runes will work with any projectile spell in the game.
Chip went to town on our destructible buildings, and then destroyed that town.
Pieces of our buildings stick together more realistically now, as opposed to the previous destruction system that had each piece completely shattering at once when hit. We still have more work to do, but for now, we’re really happy with the level of realism in our game’s destruction.
Landscapes and Levels
Greg spent his time further improving the performance of the landscapes, and adding a new green landscape.
The team as been implementing Leif’s newly created props into the world. All of the pieces below can be placed in our buildings and are fully destructible!
Leif is in the process of improving the artwork of our structures in game. Here are a few teasers of what’s to come:
The end result will be seamless buildings that have significantly improved destruction. We can’t want to try it out!
- Greg plans to tweak item rewards.
- Chip plans to write more text events
- Leif is hard at work on creating a custom smithy
Talk to you next week! Weekly updates can come straight to you via our newsletter, hang out with us at/r/fictorum and we have more fun stuff posted on Twitter and Facebook, so follow and like us on there. Also, you can always just track us here!