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Post news Report RSS Fated Kingdom Update #17 - New Cards GUI Bug Fixes

Hi, we just released the 17th update. There are new cards, a board square and the fixes of some errors, which have not reached for a long time.

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Update #17 - New Cards

Download Size: 18 MB.

Hi, we just released the 17th update for Fated Kingdom. There are new cards, a board square and the fixes of some errors, which have not reached for a long time. It is worth noting that at the moment the game is already stable, and only one fundamental problem remains.

Update #17 - Cards and Square Fixes

Interaction with objects sometimes fails when one of the party members has a big network lag. Therefore, after the New Year, we began a large-scale refactoring of the game code. We decided to make some changes to the network code, as well as to revise the architecture as a whole.

This will allow to develop faster and more efficiently. Also in the coming weeks, we are planning to move the project to a new version of the Unity engine. Follow the news!

Update #17 - New Square

New Content:

  • 3 new cards: «Hollow Tree», «Unstable Portal» and «Ancient Arch».
  • A new square on the inner path - Shrine («Heal yourself a wound or draw a card.»).
  • Flavor text for 4 cards: «Horned Viper», «The World», «Pumpkin Knight» and «Guild Training».

Update #17 - Improved Stats UI

Bug Fixes:

  • Fixed incorrect display of guild affilation at the «Bone Ward» card.
  • Fixed incorrect display of the cards counter, if there are more than 9 cards in hand.
  • Fixed a bug due to which objects could fly over the table borders when throwing them with big force.

Update #17 - New Card Flavors

Other Changes:

  • Changed the work of «Churchyard» square.
  • On all squares that are able to heal wounds, a clarification has been added regarding the fact that only your wounds can be healed.
  • Minor text and localization fixes.

Thank you for playing Fated Kingdom.

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