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Post news RSS Ex Vitro Returns Once Again

New version of Ex Vitro available for download. Includes updated engine, new lighting system, new special effects, new original music, and more quality of life features.

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Here is another overdue version of Ex Vitro! Version 0.94

As per usual, plans changed, so I'm updating the game once more, as I decided that I wanted to entirely revamp the engine to the latest version of Game Maker Studio (2.0). Along with that came a multitude of headaches and bugs, and I essentially had to scour most of the game code to get it working again.

The positive side is that it should run a heck of a lot better than any previous versions, and hopefully runs on most people's computers now. There isn't much in the way of new game content, but there are a lot of quality of life improvements that hopefully make it seem a little less 'old-school'. Also, there is a brand new lighting system that uses dynamic shadows and colored lighting, new special effects like blurring and distortions, and 3 brand new music tracks.



Updates in 0.94

- Upgraded engine to Game Maker Studio 2

- New lighting system

- New special effects

- 3 new, original sound tracks by Sam Saluci

- Renamed EMP to XMP

- XMP singlets are tracked on map by zone

- New Teleporter station

- Charged XMP shot now destroys many obstacles, including metal gates

- Updated Item screen

- Mouse scrolling changes current beam

- Weapon damage increased across the board

- Added an in-game help page

- Datalogs and XMP singlets have particle effects now

- Added cursor locking to window as an option

- Added ability to turn off music and/or ambient noises in options

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