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Tag "work in progress"  (0 - 30 of 90)
DevLog #3: Programming is Fun (we promise)

DevLog #3: Programming is Fun (we promise)

News

Furthering the Development process, we talk about implementing mechanics and the process of developing a game testing session.

Devlog #2: An Office? In this Economy?

Devlog #2: An Office? In this Economy?

News

In this Update, we dive into the actual office space in our new vertical slice, Dev In The Room!

Engine

Engine

News

Here's some info about the engine we use for Gunwall.

Ex Vitro 0.98

Ex Vitro 0.98

Download

A dark platform shooter with an emphasis on exploration, ala the Metroid series.

Desert Map update and crafting screen

Desert Map update and crafting screen

Feature

In this update i'll show some new progress that i've done today. Desert map is almost complete and still working on the crafting screen.

DevBlog: Information is Power

DevBlog: Information is Power

News

During our internal playtests we've found that the readability of the game is lacking, to say the least. Players need a lot of information, and previously...

Ex Vitro Returns Once Again

Ex Vitro Returns Once Again

News

New version of Ex Vitro available for download. Includes updated engine, new lighting system, new special effects, new original music, and more quality...

Ex Vitro 0.94

Ex Vitro 0.94

Download

A platform shooter with an emphasis on exploration. Battle corrupted robots and mutated creatures while collecting powerful items and weapons. This is...

Behind the scenes of 911 Operator Interactive Movie

Behind the scenes of 911 Operator Interactive Movie

News

Working hard late night on the set of the trailer for our upcoming indie game 911 Operator Interactive Movie.

hello mansion

hello mansion

Download

...

Devlog #1 - Traffic mechanics

Devlog #1 - Traffic mechanics

News

You don’t have any idea how happy we are that we can finally share our work with you! With a new gameplay teaser released, we’re ready to bring you...

Ex Vitro Returns Yet Again

Ex Vitro Returns Yet Again

News

New version of Ex Vitro available for download. Includes new character sprite, screen scaling, tutorial messages, and more.

Ex Vitro 0.90

Ex Vitro 0.90

Download

Development began as a passion project to experiment with what I could do with Game Maker, and expanded from there.

Let us live, since we must die

Let us live, since we must die

News

Vivamus, Moriendum Est. New music, getting featured on media and more on the 3rd devblog of MAD.

The die is cast

The die is cast

News

Alea Jacta Est. See how the development of MAD is progressing so far, what to look for next and new partners!

World Map

World Map

News

World Map revealed showing the huge difference from the first game

U.S. Embassy

U.S. Embassy

News

Remembering the U.S. Embassy in Saigon, one of the most iconic buildings of the Vietnam War, carefully restored and brought back to life.

The beginnings of all things are small

The beginnings of all things are small

News

Omnium Rerum Principia Parva Sunt. Get ready to enter the colosseum, check the behind the scenes and meet the team during this journey of developing MAD!

Kitsune 2032 BETA DEMO

Kitsune 2032 BETA DEMO

Download

The demo version for Kitsune is finally available!

The Plot and the Location

The Plot and the Location

News

In this article, I will talk about the plot and location of the game

Version EA 0.12a live

Version EA 0.12a live

News

New small scale RCI variations, more control tweaks and optimizations.

Progress update 43 - Atmocity

Progress update 43 - Atmocity

News

Early Access on tuesday (!), first retro mode and minor fixes.

Progress update 42 - Atmocity

Progress update 42 - Atmocity

News

Campaign mode finished, land mode in the works and lots of other stuff.

Progress update 40 - Atmocity

Progress update 40 - Atmocity

News

The campaign mode, new message system and the remaining work.

Progress update 38 - Atmocity

Progress update 38 - Atmocity

News

Vactrains, smaller residential, commercial and industrial zones as well as atmoport redesign.

Latest work in progress about 'Crystals Of Theia'

Latest work in progress about 'Crystals Of Theia'

News

Hello everyone! The latest update for our adventure/puzzle/action game 'Crystals Of Theia' was too long ago, but we have not stopped working on it, so...

Progress update 37 - Atmocity

Progress update 37 - Atmocity

News

New smaller zones, additional props and ongoing train implementation.

Work in Progress

Work in Progress

News

We have made some great progress on our small game project COSMOSA, here are some work in progress impressions. We will also invite you to a small and...

First Look of Lana's flat

First Look of Lana's flat

News

We are working hard on making this happen, at the moment we can share first look of Lana's apartment. Lana is the main character (the player), and a young...

Progress update 33 - Atmocity

Progress update 33 - Atmocity

News

Policy updates, optimizations, localisations and new builds!

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