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Post news RSS Development progress #1 (Necromancer)

Cursed Coins development progress during last week. New boss: Necromancer and couple of new enemies. Short information about closed alpha testing release.

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Development progress #1

Hello, everyone!

During the last week I added new boss to the game and also a couple of new enemies. Let's start with a boss.

Boss: Necromancer

Boss: Necromancer

The necromancer is the first boss encountered after 10 waves in the first level. During the fight, he is casting spells and also have a basic range attack. Let's get through his spells and fighting mechanics.

Summon Skeletons

Necromancer summons various types of skeletons. Summoned skeletons count increase during the fight.

necromancer summon skeletons skill


Necromancer drains souls from the player, and heal himself with each soul consumed. Souls cannot be destroyed by attacks or skills, but are destroyed when the necromancer spell is interrupted. Necromancer keeps draining until the spell is interrupted.

necromancer drain skill

Summon Portal

Necromancer summons portal, which keeps summoning fire element until the portal is destroyed. The necromancer can cast other spells, but only one portal can be active at a time.

necromancer summon portal skill

New enemies:

Archer skeleton

Weak skeletons with ranged attack which can quickly do a lot of damage if left alive.

archer skeletons

Portal and fire element

Portal keeps summoning fire element until the portal is destroyed, so player must focus portal first and only then the fire element. For now Portal is only summoned by Necromancer during the boss fight.

portal and fire element

Closed alpha testing release

Last week I released a game to google play store as alpha testing and already got valuable feedback from 5 testers. I'll write more information about feedback and upcoming changes to the game in the next article.

That's all for this week and thanks for reading.



Great art style.

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