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Post news RSS Development Diary #4

Short article about the development of GrannyWatch.

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Hello everyone!!


This week we have some work done by both our programmer and artist!!

Our programmer developed a mechanic for our game, a mechanic where the player is able to pickup and grab an object in order to move it to another place.

Unity


This mechanic was made in order to move some objects in the scenario so the player can complete the puzzles around the house to access furniture and other rooms.


Our artist started studying how the kitchen area will look like as well as the furniture type and placement, as you can see by this very early thumbnail with the shapes of the furniture in the room.

Thumbnail


All of the above is subject and highly susceptible to change as this is just an early study.


Sketches


This is just a little bonus our artist made, some sketches on how the character's face will look like to better convey the idea to our team.


Thank you for your attention.

Stay tuned for next week!

TTTLogoT

Toasty Toad Towers Studios


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