• Register
Post news RSS DevBlog #4 The Missing Few - Physics & Drawers

DevBlog #4 The Missing Few - Physics & Drawers. Today we are showing off our physics system and drawer interaction.

Posted by on

Hello Everyone,

Welcome to Devblog #4 for The Missing Few - Physics & Drawers.

This week we are showing off a feature of The Missing Few our physics system and drawer interaction in Unreal Engine 4. We wanted to make a system similar to Gone Home but while giving the player more control.

2108 Banner


When the player picks up a physics object and places it inside a drawer it will act in a realistic manner. If the object is simply too big for the drawer or sticking out, the player will not be able to close the drawer or open the drawer if also obstructed in front by the player or an object blocking it.

We have spent considerable time to make the world of The Missing Few, feel as natural as possible.


You can support us by donating to our Indiegogo crowdfunding campaign. We very much appreciate any support.

The Missing Few.
Thank you for your time and interest in our game.

twitter Twitter.com

2000px F icon svg Facebook.com

Discord Icon Discord Group

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.