I concluded the first of the Dev Stream series yesterday, and I definitely have much more appreciation for streamers afterward. Talking while playing is a lot harder than I thought! So apologies if I sounded awkward. But here's what we went over if you missed it.
Destructible and interactable Voxel environment
Destruction and spells change the environment and affect what monsters show up in that environment.
Both characters and certain monsters can manipulate voxel terrain to gain an advantage in battle.
If you're interested, you can find the recorded full stream on our official Youtube channel:
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