Thanks for checking out this Dev Blog for "Curse of Light". If this is the first time you are reading about this game and you've never heard of it before, I'll give you a quick introduction regarding its key features. "Curse of Light" is an upcoming single-player adventure indie game set in an environment that draws inspiration from both fantasy and sci-fi themes. The gameplay will focus mainly on platforming, exploration and puzzle solving, but I'm also considering the inclusion of some stealth sequences. The game will also feature a very strong atmosphere and subtle horror elements applied through slow tension building, with no reliance on jump scares at all.
Since the last Dev Blog, I've been mostly focusing on further developing the game's visual style. Although still keeping the minimalist visual idea that I began working with, I've tried to improve it in order to achieve a more interesting and "lively" environment. Nonetheless, I've also had time to work on the first scripts and test some animations, and I've made a short video in which you can see how my experiments are turning out so far.
Below you can also see four new screenshots from the games latest build, showcasing the visual improvements that I've tried to achieve on the game's environment.
I'll post a new Dev Blog as soon as possible. Cheers!