So what happened since the last update?
CitiesCorp has got 2 imporant features that make the gameplay "smoother" and significantly faster for those ones who do not like to go too much into micro-management:
- BuildingRandomizer: With a simple click the game creates a building proposition for you,
- GardeningLiner: You decide where to line up hedges or fences - the rest is done by the game.
I think I have 2 or 3 more functions left that require implementation after the polishing process and having that a gameplay video will follow which will show in more detail what these functions are in the position to do.
During the today's testing session the game did not break (yay), it ran stable at 60fps (dev console mode!!!), no threading problems in the backyard, so everything was perfectly fine.
I did not use fences and pavements today, as you can see in the screenshots, that's why the property entrances look so empty - I hope this is OK with you - I focused on testing :-)
Have a great evening and week.